-
Notifications
You must be signed in to change notification settings - Fork 31
/
node.go
370 lines (321 loc) · 8.43 KB
/
node.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
// license. Its contents can be found at:
// http://creativecommons.org/publicdomain/zero/1.0/
package xmlx
import (
"os"
"xml"
"bytes"
"fmt"
"strconv"
)
const (
NT_ROOT = iota
NT_DIRECTIVE
NT_PROCINST
NT_COMMENT
NT_ELEMENT
)
type Attr struct {
Name xml.Name // Attribute namespace and name.
Value string // Attribute value.
}
type Node struct {
Type byte // Node type.
Name xml.Name // Node namespace and name.
Children []*Node // Child nodes.
Attributes []*Attr // Node attributes.
Parent *Node // Parent node.
Value string // Node value.
Target string // procinst field.
}
func NewNode(tid byte) *Node {
n := new(Node)
n.Type = tid
n.Children = make([]*Node, 0, 10)
n.Attributes = make([]*Attr, 0, 10)
return n
}
// This wraps the standard xml.Unmarshal function and supplies this particular
// node as the content to be unmarshalled.
func (this *Node) Unmarshal(obj interface{}) os.Error {
return xml.Unmarshal(bytes.NewBuffer(this.Bytes()), obj)
}
// Get node value as string
func (this *Node) S(namespace, name string) string {
if node := rec_SelectNode(this, namespace, name); node != nil {
return node.Value
}
return ""
}
// Get node value as int
func (this *Node) I(namespace, name string) int {
if node := rec_SelectNode(this, namespace, name); node != nil && node.Value != "" {
n, _ := strconv.Atoi(node.Value)
return n
}
return 0
}
// Get node value as int64
func (this *Node) I64(namespace, name string) int64 {
if node := rec_SelectNode(this, namespace, name); node != nil && node.Value != "" {
n, _ := strconv.Atoi64(node.Value)
return n
}
return 0
}
// Get node value as uint
func (this *Node) U(namespace, name string) uint {
if node := rec_SelectNode(this, namespace, name); node != nil && node.Value != "" {
n, _ := strconv.Atoui(node.Value)
return n
}
return 0
}
// Get node value as uint64
func (this *Node) U64(namespace, name string) uint64 {
if node := rec_SelectNode(this, namespace, name); node != nil && node.Value != "" {
n, _ := strconv.Atoui64(node.Value)
return n
}
return 0
}
// Get node value as float32
func (this *Node) F32(namespace, name string) float32 {
if node := rec_SelectNode(this, namespace, name); node != nil && node.Value != "" {
n, _ := strconv.Atof32(node.Value)
return n
}
return 0
}
// Get node value as float64
func (this *Node) F64(namespace, name string) float64 {
if node := rec_SelectNode(this, namespace, name); node != nil && node.Value != "" {
n, _ := strconv.Atof64(node.Value)
return n
}
return 0
}
// Get node value as bool
func (this *Node) B(namespace, name string) bool {
if node := rec_SelectNode(this, namespace, name); node != nil && node.Value != "" {
n, _ := strconv.Atob(node.Value)
return n
}
return false
}
// Get attribute value as string
func (this *Node) As(namespace, name string) string {
for _, v := range this.Attributes {
if (namespace == "*" || namespace == v.Name.Space) && name == v.Name.Local {
return v.Value
}
}
return ""
}
// Get attribute value as int
func (this *Node) Ai(namespace, name string) int {
if s := this.As(namespace, name); s != "" {
n, _ := strconv.Atoi(s)
return n
}
return 0
}
// Get attribute value as uint
func (this *Node) Au(namespace, name string) uint {
if s := this.As(namespace, name); s != "" {
n, _ := strconv.Atoui(s)
return n
}
return 0
}
// Get attribute value as uint64
func (this *Node) Au64(namespace, name string) uint64 {
if s := this.As(namespace, name); s != "" {
n, _ := strconv.Atoui64(s)
return n
}
return 0
}
// Get attribute value as int64
func (this *Node) Ai64(namespace, name string) int64 {
if s := this.As(namespace, name); s != "" {
n, _ := strconv.Atoi64(s)
return n
}
return 0
}
// Get attribute value as float32
func (this *Node) Af32(namespace, name string) float32 {
if s := this.As(namespace, name); s != "" {
n, _ := strconv.Atof32(s)
return n
}
return 0
}
// Get attribute value as float64
func (this *Node) Af64(namespace, name string) float64 {
if s := this.As(namespace, name); s != "" {
n, _ := strconv.Atof64(s)
return n
}
return 0
}
// Get attribute value as bool
func (this *Node) Ab(namespace, name string) bool {
if s := this.As(namespace, name); s != "" {
n, _ := strconv.Atob(s)
return n
}
return false
}
// Returns true if this node has the specified attribute. False otherwise.
func (this *Node) HasAttr(namespace, name string) bool {
for _, v := range this.Attributes {
if (namespace == "*" || namespace == v.Name.Space) && name == v.Name.Local {
return true
}
}
return false
}
// Select single node by name
func (this *Node) SelectNode(namespace, name string) *Node {
return rec_SelectNode(this, namespace, name)
}
func rec_SelectNode(cn *Node, namespace, name string) *Node {
// Allow wildcard for namespace names. Meaning we will match any namespace
// name with a matching local name.
if (namespace == "*" || cn.Name.Space == namespace) && cn.Name.Local == name {
return cn
}
var tn *Node
for _, v := range cn.Children {
if tn = rec_SelectNode(v, namespace, name); tn != nil {
return tn
}
}
return nil
}
// Select multiple nodes by name
func (this *Node) SelectNodes(namespace, name string) []*Node {
list := make([]*Node, 0, 16)
rec_SelectNodes(this, namespace, name, &list)
return list
}
func rec_SelectNodes(cn *Node, namespace, name string, list *[]*Node) {
// Allow wildcard for namespace names. Meaning we will match any namespace
// name with a matching local name.
if (namespace == "*" || cn.Name.Space == namespace) && cn.Name.Local == name {
*list = append(*list, cn)
return
}
for _, v := range cn.Children {
rec_SelectNodes(v, namespace, name, list)
}
}
// Convert node to appropriate []byte representation based on it's @Type.
// Note that NT_ROOT is a special-case empty node used as the root for a
// Document. This one has no representation by itself. It merely forwards the
// String() call to it's child nodes.
func (this *Node) Bytes() (b []byte) {
switch this.Type {
case NT_PROCINST:
b = this.printProcInst()
case NT_COMMENT:
b = this.printComment()
case NT_DIRECTIVE:
b = this.printDirective()
case NT_ELEMENT:
b = this.printElement()
case NT_ROOT:
b = this.printRoot()
}
return
}
// Convert node to appropriate string representation based on it's @Type.
// Note that NT_ROOT is a special-case empty node used as the root for a
// Document. This one has no representation by itself. It merely forwards the
// String() call to it's child nodes.
func (this *Node) String() (s string) {
return string(this.Bytes())
}
func (this *Node) printRoot() []byte {
var b bytes.Buffer
for _, v := range this.Children {
b.WriteString(v.String())
}
return b.Bytes()
}
func (this *Node) printProcInst() []byte {
return []byte("<?" + this.Target + " " + this.Value + "?>")
}
func (this *Node) printComment() []byte {
return []byte("<!-- " + this.Value + " -->")
}
func (this *Node) printDirective() []byte {
return []byte("<!" + this.Value + "!>")
}
func (this *Node) printElement() []byte {
var b bytes.Buffer
if len(this.Name.Space) > 0 {
b.WriteRune('<')
b.WriteString(this.Name.Space)
b.WriteRune(':')
b.WriteString(this.Name.Local)
} else {
b.WriteRune('<')
b.WriteString(this.Name.Local)
}
for _, v := range this.Attributes {
if len(v.Name.Space) > 0 {
b.WriteString(fmt.Sprintf(` %s:%s="%s"`, v.Name.Space, v.Name.Local, v.Value))
} else {
b.WriteString(fmt.Sprintf(` %s="%s"`, v.Name.Local, v.Value))
}
}
if len(this.Children) == 0 && len(this.Value) == 0 {
b.WriteString(" />")
return b.Bytes()
}
b.WriteRune('>')
for _, v := range this.Children {
b.WriteString(v.String())
}
b.WriteString(this.Value)
if len(this.Name.Space) > 0 {
b.WriteString("</")
b.WriteString(this.Name.Space)
b.WriteRune(':')
b.WriteString(this.Name.Local)
b.WriteRune('>')
} else {
b.WriteString("</")
b.WriteString(this.Name.Local)
b.WriteRune('>')
}
return b.Bytes()
}
// Add a child node
func (this *Node) AddChild(t *Node) {
if t.Parent != nil {
t.Parent.RemoveChild(t)
}
t.Parent = this
this.Children = append(this.Children, t)
}
// Remove a child node
func (this *Node) RemoveChild(t *Node) {
p := -1
for i, v := range this.Children {
if v == t {
p = i
break
}
}
if p == -1 {
return
}
copy(this.Children[p:], this.Children[p+1:])
this.Children = this.Children[0 : len(this.Children)-1]
t.Parent = nil
}