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The only example of using wgpu to draw is egui_demo_app, but It only show a static texture.
How to playing dynamic wgpu::Texture as playing a real-time video in egui? (like I got the camera's wgpu::Texture)
really need it.
thank you, brothers.
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The only example of using wgpu to draw is egui_demo_app, but It only show a static texture.
How to playing dynamic wgpu::Texture as playing a real-time video in egui? (like I got the camera's wgpu::Texture)
really need it.
thank you, brothers.
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