diff --git a/mod/Jailbreak.Teams/Queue/QueueBehavior.cs b/mod/Jailbreak.Teams/Queue/QueueBehavior.cs
index 9133a528..e9c42416 100644
--- a/mod/Jailbreak.Teams/Queue/QueueBehavior.cs
+++ b/mod/Jailbreak.Teams/Queue/QueueBehavior.cs
@@ -46,6 +46,9 @@ public void Start(BasePlugin parent)
public bool TryEnterQueue(CCSPlayerController player)
{
+ if (!player.IsReal())
+ return false;
+
if (player.GetTeam() == CsTeam.CounterTerrorist)
return false;
@@ -59,6 +62,9 @@ public bool TryEnterQueue(CCSPlayerController player)
public bool TryExitQueue(CCSPlayerController player)
{
+ if (!player.IsReal())
+ return false;
+
var state = _state.Get(player);
state.InQueue = false;
state.IsGuard = false;
@@ -68,7 +74,9 @@ public bool TryExitQueue(CCSPlayerController player)
public bool TryPop(int count)
{
- var queue = Queue.ToList();
+ var queue = Queue
+ .Where(player => player.IsReal())
+ .ToList();
if (queue.Count <= count)
{
@@ -91,9 +99,11 @@ public bool TryPop(int count)
public bool TryPush(int count)
{
var players = Utilities.GetPlayers()
+ .Where(player => player.IsReal())
.Where(player => player.GetTeam() == CsTeam.CounterTerrorist)
.Shuffle(Random.Shared)
.ToList();
+
_logger.LogInformation("[Queue] Push requested {@Count} out of {@GuardCount}", count, players.Count);
for (int i = 0; i < Math.Min(count, players.Count); i++)
@@ -176,7 +186,7 @@ public HookResult OnPlayerSpawn(EventPlayerSpawn ev, GameEventInfo info)
var player = ev.Userid;
if (!player.IsReal())
return HookResult.Continue;
-
+
var state = _state.Get(ev.Userid);
if (player.GetTeam() == CsTeam.CounterTerrorist && !state.IsGuard)
diff --git a/public/Jailbreak.Formatting/Extensions/ViewExtensions.cs b/public/Jailbreak.Formatting/Extensions/ViewExtensions.cs
index 981f483a..36e3997c 100644
--- a/public/Jailbreak.Formatting/Extensions/ViewExtensions.cs
+++ b/public/Jailbreak.Formatting/Extensions/ViewExtensions.cs
@@ -3,6 +3,7 @@
using Jailbreak.Formatting.Base;
using Jailbreak.Formatting.Core;
+using Jailbreak.Public.Extensions;
namespace Jailbreak.Formatting.Extensions;
@@ -22,40 +23,52 @@ public static FormatWriter ToWriter(this IView view)
public static IView ToPlayerConsole(this IView view, CCSPlayerController player)
{
- var writer = view.ToWriter();
+ if (player.IsReal())
+ {
+ var writer = view.ToWriter();
- foreach (string writerLine in writer.Plain)
- player.PrintToConsole(writerLine);
+ foreach (string writerLine in writer.Plain)
+ player.PrintToConsole(writerLine);
+ }
return view;
}
public static IView ToPlayerChat(this IView view, CCSPlayerController player)
{
- var writer = view.ToWriter();
+ if (player.IsReal())
+ {
+ var writer = view.ToWriter();
- foreach (string writerLine in writer.Chat)
- player.PrintToChat(writerLine);
+ foreach (string writerLine in writer.Chat)
+ player.PrintToChat(writerLine);
+ }
return view;
}
public static IView ToPlayerCenter(this IView view, CCSPlayerController player)
{
- var writer = view.ToWriter();
- var merged = string.Join('\n', writer.Plain);
+ if (player.IsReal())
+ {
+ var writer = view.ToWriter();
+ var merged = string.Join('\n', writer.Plain);
- player.PrintToCenter(merged);
+ player.PrintToCenter(merged);
+ }
return view;
}
public static IView ToPlayerCenterHtml(this IView view, CCSPlayerController player)
{
- var writer = view.ToWriter();
- var merged = string.Join('\n', writer.Panorama);
+ if (player.IsReal())
+ {
+ var writer = view.ToWriter();
+ var merged = string.Join('\n', writer.Panorama);
- player.PrintToCenterHtml(merged);
+ player.PrintToCenterHtml(merged);
+ }
return view;
}
diff --git a/src/Jailbreak.Generic/PlayerState/Behaviors/GlobalStateTracker.cs b/src/Jailbreak.Generic/PlayerState/Behaviors/GlobalStateTracker.cs
index 5eeeb7cb..c5c25789 100644
--- a/src/Jailbreak.Generic/PlayerState/Behaviors/GlobalStateTracker.cs
+++ b/src/Jailbreak.Generic/PlayerState/Behaviors/GlobalStateTracker.cs
@@ -23,4 +23,16 @@ public HookResult OnDisconnect(EventPlayerDisconnect ev, GameEventInfo info)
Reset(ev.Userid);
return HookResult.Continue;
}
+
+ ///
+ /// Reset all global states when a new game starts
+ ///
+ ///
+ ///
+ ///
+ public HookResult OnGameEnd(EventGameEnd ev, GameEventInfo info)
+ {
+ ResetAll();
+ return HookResult.Continue;
+ }
}