Toy renderer using Rust and webGPU
To run an example:
cargo run --example square-texture
triangle
square-texture
camera
instanced
depth
lights
load-model
add light example https://sotrh.github.io/learn-wgpu/intermediate/tutorial10-lighting/#specular-lighting
web-assembly build step
frustum culling
post processing effects + egui
compute shaders esample with particles
resources poll
scene graph
port things https://webgpu.github.io/webgpu-samples/samples/gameOfLife
Follow the detailed instruction here to install all the dependencies.
install web-pack.