Enu 0.2.2 #37
dsrw
announced in
Announcements
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
After a somewhat disastrous 0.2.1 release with a level corruption bug, 0.2.2 is mostly about safety. Segfaults should be handled properly and converted to
NilAccessDefect
on all platforms, and levels get automatically backed up every 15 minutes. Since the 0.2.1 release was pulled, here's the list of updates since 0.2:int.high
. Was previously10_000_000
.draw_position
/draw_position=
for getting/setting the draw position in Builds.{world_name}/backups
directory.This discussion was created from the release Enu 0.2.2.
Beta Was this translation helpful? Give feedback.
All reactions