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As a newcomer to competitive, I was not aware that Pain Split could still deal about 20% damage to a fully healed Snorlax with a fully healed Dusclops.
Currently this move always shows N/A:
Since we're already presupposing an HP EV/IV value for the opponent, and we know our own HP, the average health of both players should be estimatable.
Within the current UI, I'm unsure how to show the user that they'll heal.
Perhaps the existing damage estimate could have the Heal % value in green on the left side of the -, and DMG % value on the right in white/red?
A tooltip when hovering over the move could also be useful in explaining this.
The text was updated successfully, but these errors were encountered:
looks like someone seems to have opened a PR for this! I'll probably just wait for it to be merged (or if it hasn't been merged after some time, I'll just manually pull the changes).
As a newcomer to competitive, I was not aware that Pain Split could still deal about 20% damage to a fully healed Snorlax with a fully healed Dusclops.
Currently this move always shows N/A:
Since we're already presupposing an HP EV/IV value for the opponent, and we know our own HP, the average health of both players should be estimatable.
Within the current UI, I'm unsure how to show the user that they'll heal.
Perhaps the existing damage estimate could have the Heal % value in green on the left side of the
-
, and DMG % value on the right in white/red?A tooltip when hovering over the move could also be useful in explaining this.
The text was updated successfully, but these errors were encountered: