cstree
is a generic library for creating and working with concrete syntax trees (CSTs).
"Traditional" abstract syntax trees (ASTs) usually contain different types of nodes which
represent different syntactical elements of the source text of a document and reduce its
information to the minimal amount necessary to correctly interpret it. In contrast, CSTs are
lossless representations of the entire input where all tree nodes are represented homogeneously
(i.e., the nodes are untyped), but are tagged with a RawSyntaxKind
to determine the kind
of grammatical element they represent.
One big advantage of this representation is that it cannot only recreate the original source
exactly, but also lends itself very well to the representation of incomplete or erroneous
trees and is thus highly suited for usage in contexts such as IDEs or any other application
where a user is editing the source text.
The concept of and the data structures for cstree
's syntax trees are inspired in part by
Swift's libsyntax.
Trees consist of two layers: the inner tree (called green tree) contains the actual source
text as position independent green nodes. Tokens and nodes that appear identically at multiple
places in the source are deduplicated in this representation in order to store the tree
efficiently. This means that a green tree may not actually structurally be a tree. To remedy
this, the real syntax tree is constructed on top of the green tree as a secondary tree (called
the red tree), which models the exact source structure.
As a possible third layer, a strongly typed AST [can be built] on top of the red tree.
[can be built]: #ast-layer
The cstree
implementation is a fork of the excellent rowan
,
developed by the authors of rust-analyzer who
wrote up a conceptual overview of their implementation in
their repository.
Notable differences of cstree
compared to rowan
:
- Syntax trees (red trees) are created lazily, but are persistent. Once a red node has been
created by
cstree
, it will remain allocated. In contrast,rowan
re-creates the red layer on the fly on each traversal of the tree. Apart from the trade-off discussed here, this helps to achieve good tree traversal speed while helping to provide the following: - Syntax (red) nodes are
Send
andSync
, allowing to share realized trees across threads. This is achieved by atomically reference counting syntax trees as a whole, which also gets rid of the need to reference count individual nodes. SyntaxNode
s can hold custom data.cstree
trees are trees over interned strings. This meanscstree
will deduplicate the text of tokens with the same source string, such as identifiers with the same name. In this position,rowan
stores each token's text together with its metadata as a custom DST (dynamically-sized type).cstree
includes some performance optimizations for tree creation: it only allocates space for new nodes on the heap if they are not in cache and avoids recursively hashing subtrees by pre-hashing them.cstree
includes some performance optimizations for tree traversal: persisting red nodes allows tree traversal methods to return references instead of cloning nodes, which involves updating the tree's reference count. You can stillclone
the reference to obtain an owned node, but you only pay that cost when you need to.- The downside of offering thread safe syntax trees is that
cstree
cannot offer any mutability API for its CSTs. Trees can still be updated into new trees through replacing nodes, but cannot be mutated in place.
If you're looking at cstree
, you're probably looking at or already writing a parser and are considering using
concrete syntax trees as its output. We'll talk more about parsing below -- first, let's have a look at what needs
to happen to go from input text to a cstree
syntax tree:
-
Define an enumeration of the types of tokens (like keywords) and nodes (like "an expression") that you want to have in your syntax and implement
Syntax
-
Create a
GreenNodeBuilder
and callstart_node
,token
andfinish_node
from your parser -
Call
SyntaxNode::new_root
orSyntaxNode::new_root_with_resolver
with the resultingGreenNode
to obtain a syntax tree that you can traverse
Let's walk through the motions of parsing a (very) simple language into cstree
syntax trees.
We'll just support addition and subtraction on integers, from which the user is allowed to construct a single,
compound expression. They will, however, be allowed to write nested expressions in parentheses, like 1 - (2 + 5)
.
First, we need to list the different part of our language's grammar.
We can do that using an enum
with a unit variant for any terminal and non-terminal.
The enum
needs to be convertible to a u32
, so we use the repr
attribute to ensure it uses the correct
representation.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(u32)]
enum SyntaxKind {
/* Tokens */
Int, // 42
Plus, // +
Minus, // -
LParen, // (
RParen, // )
/* Nodes */
Expr,
Root,
}
For convenience when we're working with generic cstree
types like SyntaxNode
, we'll also give a
name to our syntax as a whole and add a type alias for it.
That way, we can match against SyntaxKind
s using the original name, but use the more informative
Node<Calculator>
to instantiate cstree
's types.
type Calculator = SyntaxKind;
Most of these are tokens to lex the input string into, like numbers (Int
) and operators (Plus
, Minus
).
We only really need one type of node; expressions.
Our syntax tree's root node will have the special kind Root
, all other nodes will be
expressions containing a sequence of arithmetic operations potentially involving further, nested
expression nodes.
To use our SyntaxKind
s with cstree
, we need to tell it how to convert it back to just a number (the
#[repr(u32)]
that we added) by implementing the Syntax
trait. We can also tell cstree
about tokens that
always have the same text through the static_text
method on the trait. This is useful for the operators and
parentheses, but not possible for numbers, since an integer token may be produced from the input 3
, but also from
other numbers like 7
or 12
. We implement Syntax
on an empty type, just so we can give it a name.
impl Syntax for Calculator {
fn from_raw(raw: RawSyntaxKind) -> Self {
// This just needs to be the inverse of `into_raw`, but could also
// be an `impl TryFrom<u32> for SyntaxKind` or any other conversion.
match raw.0 {
0 => SyntaxKind::Int,
1 => SyntaxKind::Plus,
2 => SyntaxKind::Minus,
3 => SyntaxKind::LParen,
4 => SyntaxKind::RParen,
5 => SyntaxKind::Expr,
6 => SyntaxKind::Root,
n => panic!("Unknown raw syntax kind: {n}"),
}
}
fn into_raw(self) -> RawSyntaxKind {
RawSyntaxKind(self as u32)
}
fn static_text(self) -> Option<&'static str> {
match self {
SyntaxKind::Plus => Some("+"),
SyntaxKind::Minus => Some("-"),
SyntaxKind::LParen => Some("("),
SyntaxKind::RParen => Some(")"),
_ => None,
}
}
}
To save yourself the hassle of defining this conversion (and, perhaps more importantly, continually updating it
while your language's syntax is in flux), cstree
includes a derive macro for Syntax
when built with the derive
feature. With the macro, the Syntax
trait implementation above can be replaced by simply adding
#[derive(Syntax)]
to SyntaxKind
.
With that out of the way, we can start writing the parser for our expressions.
For the purposes of this introduction to cstree
, I'll assume that there is a lexer that yields the following
tokens:
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum Token<'input> {
// Note that number strings are not yet parsed into actual numbers,
// we just remember the slice of the input that contains their digits
Int(&'input str),
Plus,
Minus,
LParen,
RParen,
// A special token that indicates that we have reached the end of the file
EoF,
}
A simple lexer that yields such tokens is part of the full readme
example, but we'll be busy enough with the
combination of cstree
and the actual parser, which we define like this:
pub struct Parser<'input> {
// `Peekable` is a standard library iterator adapter that allows
// looking ahead at the next item without removing it from the iterator yet
lexer: Peekable<Lexer<'input>>,
builder: GreenNodeBuilder<'static, 'static, Calculator>,
}
impl<'input> Parser<'input> {
pub fn new(input: &'input str) -> Self {
Self {
// we get `peekable` from implementing `Iterator` on `Lexer`
lexer: Lexer::new(input).peekable(),
builder: GreenNodeBuilder::new(),
}
}
pub fn bump(&mut self) -> Option<Token<'input>> {
self.lexer.next()
}
}
In contrast to parsers that return abstract syntax trees, with cstree
the syntax tree nodes for
all element in the language grammar will have the same type: GreenNode
for the inner ("green")
tree and SyntaxNode
for the outer ("red") tree. Different kinds of nodes (and tokens) are
differentiated by their SyntaxKind
tag, which we defined above.
You can implement many types of parsers with cstree
. To get a feel for how it works, consider
a typical recursive descent parser. With a more traditional AST, one would define different AST
structs for struct or function definitions, statements, expressions and so on. Inside the
parser, the components of any element, such as all fields of a struct or all statements inside a
function, are parsed first and then the parser wraps them in the matching AST type, which is
returned from the corresponding parser function.
Because cstree
's syntax trees are untyped, there is no explicit AST representation that the parser
would build. Instead, parsing into a CST using the GreenNodeBuilder
follows the source code more
closely in that you tell cstree
about each new element you enter and all tokens that the parser
consumes. So, for example, to parse a struct definition the parser first "enters" the struct
definition node, then parses the struct
keyword and type name, then parses each field, and finally
"finishes" parsing the struct node.
The most trivial example is the root node for our parser, which just creates a root node
containing the whole expression (we could do without a specific root node if any expression was
a node, in particular if we wrapped integer literal tokens inside Expr
nodes).
pub fn parse(&mut self) -> Result<(), String> {
self.builder.start_node(SyntaxKind::Root);
self.parse_expr()?;
self.builder.finish_node();
Ok(())
}
As there isn't a static AST type to return, the parser is very flexible as to what is part of a node. In the previous example, if the user is adding a new field to the struct and has not yet typed the field's type, the CST node for the struct doesn't care if there is no child node for it. Similarly, if the user is deleting fields and the source code currently contains a leftover field name, this additional identifier can be a part of the struct node without any modifications to the syntax tree definition. This property is the key to why CSTs are such a good fit as a lossless input representation, which necessitates the syntax tree to mirror the user-specific layout of whitespace and comments around the AST items.
In the parser for our simple expression language, we'll also have to deal with the fact that,
when we see a number the parser doesn't yet know whether there will be additional operations
following that number. That is, in the expression 1 + 2
, it can only know that it is parsing
a binary operation once it sees the +
. The event-like model of building trees in cstree
,
however, implies that when reaching the +
, the parser would have to have already entered an
expression node in order for the whole input to be part of the expression.
To get around this, GreenNodeBuilder
provides the checkpoint
method, which we can call to
"remember" the current position in the input. For example, we can create a checkpoint before the
parser parses the first 1
. Later, when it sees the following +
, it can create an Expr
node
for the whole expression using start_node_at
:
fn parse_lhs(&mut self) -> Result<(), String> {
// An expression may start either with a number, or with an opening parenthesis that is
// the start of a parenthesized expression
let next_token = *self.lexer.peek().unwrap();
match next_token {
Token::Int(n) => {
self.bump();
self.builder.token(SyntaxKind::Int, n);
}
Token::LParen => {
// Wrap the grouped expression inside a node containing it and its parentheses
self.builder.start_node(SyntaxKind::Expr);
self.bump();
self.builder.static_token(SyntaxKind::LParen);
self.parse_expr()?; // Inner expression
if self.bump() != Some(Token::RParen) {
return Err("Missing ')'".to_string());
}
self.builder.static_token(SyntaxKind::RParen);
self.builder.finish_node();
}
Token::EoF => return Err("Unexpected end of file: expected expression".to_string()),
t => return Err(format!("Unexpected start of expression: '{t:?}'")),
}
Ok(())
}
fn parse_expr(&mut self) -> Result<(), String> {
// Remember our current position
let before_expr = self.builder.checkpoint();
// Parse the start of the expression
self.parse_lhs()?;
// Check if the expression continues with `+ <more>` or `- <more>`
let Some(next_token) = self.lexer.peek() else {
return Ok(());
};
let op = match *next_token {
Token::Plus => SyntaxKind::Plus,
Token::Minus => SyntaxKind::Minus,
Token::RParen | Token::EoF => return Ok(()),
t => return Err(format!("Expected operator, found '{t:?}'")),
};
// If so, retroactively wrap the (already parsed) LHS and the following RHS
// inside an `Expr` node
self.builder.start_node_at(before_expr, SyntaxKind::Expr);
self.bump();
self.builder.static_token(op);
self.parse_expr()?; // RHS
self.builder.finish_node();
Ok(())
}
Our parser is now capable of parsing our little arithmetic language, but it's methods don't return
anything. So how do we get our syntax tree out? The answer lies in GreenNodeBuilder::finish
, which
finally returns the tree that we have painstakingly constructed.
impl Parser<'_> {
pub fn finish(mut self) -> (GreenNode, impl Interner) {
assert!(self.lexer.next().map(|t| t == Token::EoF).unwrap_or(true));
let (tree, cache) = self.builder.finish();
(tree, cache.unwrap().into_interner().unwrap())
}
}
finish
also returns the cache it used to deduplicate tree nodes and tokens, so you can re-use it
for parsing related inputs (e.g., different source files from the same crate may share a lot of
common function and type names that can be deduplicated). See GreenNodeBuilder
's documentation for
more information on this, in particular the with_cache
and from_cache
methods. Most importantly
for us, we can extract the Interner
that contains the source text of the tree's tokens from the
cache, which we need if we want to look up things like variable names or the value of numbers for
our calculator.
To work with the syntax tree, you'll want to upgrade it to a SyntaxNode
using
SyntaxNode::new_root
. You can also use SyntaxNode::new_root_with_resolver
to combine tree and
interner, which lets you directly retrieve source text and makes the nodes implement Display
and
Debug
. The same output can be produced from SyntaxNode
s by calling the debug
or display
method with a Resolver
. To visualize the whole syntax tree, pass true
for the recursive
parameter on debug
, or simply debug-print a ResolvedNode
:
let input = "11 + 2-(5 + 4)";
let mut parser = Parser::new(input);
parser.parse().unwrap();
let (tree, interner) = parser.finish();
let root = SyntaxNode::<Calculator>::new_root_with_resolver(tree, interner);
dbg!(root);
While cstree
is built for concrete syntax trees, applications are quite easily able to work with either a CST or an AST representation, or freely switch between them.
To do so, use cstree
to build syntax and underlying green tree and provide AST wrappers for your different kinds of nodes.
An example of how this is done can be seen here and here (note that the latter file is automatically generated by a task).
cstree
is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0).
See LICENSE-APACHE
and LICENSE-MIT
for details.