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convertAll.m
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convertAll.m
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% This file is part of the 4D Light Field Benchmark. %
% %
% This work is licensed under the Creative Commons %
% Attribution-NonCommercial-ShareAlike 4.0 International License. %
% To view a copy of this license, %
% visit http://creativecommons.org/licenses/by-nc-sa/4.0/. %
% %
% Authors: Katrin Honauer & Ole Johannsen %
% Contact: [email protected] %
% Website: www.lightfield-analysis.net %
% %
% The 4D Light Field Benchmark was jointly created by the University of %
% Konstanz and the HCI at Heidelberg University. If you use any part of %
% the benchmark, please cite our paper "A dataset and evaluation %
% methodology for depth estimation on 4D light fields". Thanks! %
% %
% @inproceedings{honauer2016benchmark, %
% title={A dataset and evaluation methodology for depth estimation on %
% 4D light fields}, %
% author={Honauer, Katrin and Johannsen, Ole and Kondermann, Daniel %
% and Goldluecke, Bastian}, %
% booktitle={Asian Conference on Computer Vision}, %
% year={2016}, %
% organization={Springer} %
% } %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
convertBlenderTo5D('test/bedroom')
convertBlenderTo5D('test/bicycle')
convertBlenderTo5D('test/herbs')
convertBlenderTo5D('test/origami')
convertBlenderTo5D('stratified/backgammon')
convertBlenderTo5D('stratified/dots')
convertBlenderTo5D('stratified/pyramids')
convertBlenderTo5D('stratified/stripes')
convertBlenderTo5D('training/boxes')
convertBlenderTo5D('training/cotton')
convertBlenderTo5D('training/dino')
convertBlenderTo5D('training/sideboard')
convertBlenderTo5D('additional/boardgames')
convertBlenderTo5D('additional/kitchen')
convertBlenderTo5D('additional/medieval2')
convertBlenderTo5D('additional/museum')
convertBlenderTo5D('additional/pens')
convertBlenderTo5D('additional/pillows')
convertBlenderTo5D('additional/platonic')
convertBlenderTo5D('additional/rosemary')
convertBlenderTo5D('additional/table')
convertBlenderTo5D('additional/tomb')
convertBlenderTo5D('additional/town')
convertBlenderTo5D('additional/vinyl')