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main.cpp
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main.cpp
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#include <iostream>
#include "sudoku.h"
using namespace std;
int main() {
// cout << "Hello, World!" << endl;
sudoku* puzzle = new sudoku;
//setup for development. replace with function to read in puzzle.
// int puzzleInit[9][9] = {
// {0,0,0,0,0,0,0,0,0},
// {0,0,0,0,4,0,0,0,0},
// {0,3,0,0,0,5,1,0,8},
// {0,0,0,0,0,3,0,0,0},
// {6,0,0,0,0,0,0,5,0},
// {0,7,4,8,0,0,2,9,0},
// {0,0,0,2,1,0,0,8,5},
// {3,0,7,0,5,0,0,0,1},
// {0,8,0,4,0,0,0,2,0}
// };
int puzzleInit[9][9] = {
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 4, 0, 0, 0, 0},
{0, 3, 0, 0, 0, 5, 1, 0, 8},
{0, 0, 0, 0, 0, 3, 0, 0, 0},
{6, 0, 0, 0, 0, 0, 0, 5, 0},
{0, 7, 4, 8, 0, 0, 2, 9, 0},
{0, 0, 0, 2, 1, 0, 0, 8, 5},
{3, 0, 7, 0, 5, 0, 0, 0, 1},
{0, 8, 0, 4, 0, 0, 0, 2, 0}};
// int puzzleEmpty[9][9] = {
// {0,0,0,0,0,0,0,0,0},
// {0,0,0,0,0,0,0,0,0},
// {0,0,0,0,0,0,0,0,0},
// {0,0,0,0,0,0,0,0,0},
// {0,0,0,0,0,0,0,0,0},
// {0,0,0,0,0,0,0,0,0},
// {0,0,0,0,0,0,0,0,0},
// {0,0,0,0,0,0,0,0,0},
// {0,0,0,0,0,0,0,0,0}
// };
puzzle->solve(puzzleInit);
return 0;
}