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Unstable core features #283
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Relevant code in case it helps. All values are of the right type. |
Tried downgrading to 0.11.1, but still got the issue. Edit: After a lot of attempts to diagonse this, I still get the issue, but I can't recreate a state where it fails consistently. The snapshot I load when the error occurs work if loaded manually, which makes me think there is some sort of race condition internally with the library. This issue is a deal breaker for me and sadly I can't use this library until it's addressed. |
Got this reply on the discord, but not sure it works since I've switched off the library
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Hi all, love the work you are all doing here, but recently ran into an issue with some core features, such as setting position and velocity data, leading to a WASM unreachable error.
This instability was almost enough to make me swap physics libaries, so I hope it gets addressed.
Here's the situation:
This is on a Velocity based Kinematic body. I need to run 1-15 "TICKS" as fast as possible, each completing a round trip of user input -> update bodies with new forces -> run physics simulation -> report body's physics state back to the simulation. However, doing so at a high frequency will lead to a crash (not guarenteed, and more frequent the higher the tick rate)
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