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test.csproj
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test.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net471</TargetFramework>
</PropertyGroup>
<Import Project="Config\Configuration.csproj" />
<Import Project="Config\Targets.csproj" />
<ItemGroup>
<Reference Include="Colossal.AssetPipeline">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.AssetPipeline.dll</HintPath>
</Reference>
<Reference Include="Colossal.AssetPipeline.Native">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.AssetPipeline.Native.dll</HintPath>
</Reference>
<Reference Include="Colossal.ATL">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.ATL.dll</HintPath>
</Reference>
<Reference Include="Colossal.CharacterSystem">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.CharacterSystem.dll</HintPath>
</Reference>
<Reference Include="Colossal.Collections">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.Collections.dll</HintPath>
</Reference>
<Reference Include="Colossal.IO">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.IO.dll</HintPath>
</Reference>
<Reference Include="Colossal.IO.AssetDatabase">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.IO.AssetDatabase.dll</HintPath>
</Reference>
<Reference Include="Colossal.Localization">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.Localization.dll</HintPath>
</Reference>
<Reference Include="Colossal.Mathematics">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.Mathematics.dll</HintPath>
</Reference>
<Reference Include="Colossal.Mono.Cecil">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.Mono.Cecil.dll</HintPath>
</Reference>
<Reference Include="Colossal.OdinSerializer">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.OdinSerializer.dll</HintPath>
</Reference>
<Reference Include="Colossal.Plugins">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.Plugins.dll</HintPath>
</Reference>
<Reference Include="Colossal.PSI.Common">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.PSI.Common.dll</HintPath>
</Reference>
<Reference Include="Colossal.PSI.Discord">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.PSI.Discord.dll</HintPath>
</Reference>
<Reference Include="Colossal.PSI.PdxSdk">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.PSI.PdxSdk.dll</HintPath>
</Reference>
<Reference Include="Colossal.PSI.Steamworks">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.PSI.Steamworks.dll</HintPath>
</Reference>
<Reference Include="Colossal.UI.Binding">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\Colossal.UI.Binding.dll</HintPath>
</Reference>
<Reference Include="Game">
<Private>false</Private>
</Reference>
<Reference Include="Colossal.Core">
<Private>false</Private>
</Reference>
<Reference Include="Colossal.Logging">
<Private>false</Private>
</Reference>
<Reference Include="PDX.ModsUI">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\PDX.ModsUI.dll</HintPath>
</Reference>
<Reference Include="PDX.SDK">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Cities Skylines II\Cities2_Data\Managed\PDX.SDK.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<Private>false</Private>
</Reference>
<Reference Include="Unity.Burst">
<Private>false</Private>
</Reference>
<Reference Include="Unity.Collections">
<Private>false</Private>
</Reference>
<Reference Include="Unity.Entities">
<Private>false</Private>
</Reference>
<Reference Include="Unity.Mathematics">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Update="System">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Update="System.Core">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Update="System.Data">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Update="System.Drawing">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Update="System.IO.Compression.FileSystem">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Update="System.Numerics">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Update="System.Runtime.Serialization">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Update="System.Xml">
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Update="System.Xml.Linq">
<Private>false</Private>
</Reference>
</ItemGroup>
</Project>