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Changelog

version 0.0.13 (2/1/2018)

  • Minor fix for CosmosDB Table API support

version 0.0.12 (2/5/2017)

  • Added method to post data to Azure Event Hub

version 0.0.11 (21/2/2017)

  • Added methods to access Azure Table Service to use as a game backend

version 0.0.10

  • Changes in Easy APIs API (no, that's correct!) so that there are two methods now, one to return a single and one to return multiple results

version 0.0.9

  • Fix for use on Android, check details here: #4

version 0.0.8 (18/8/2016)

  • Updated for use with Unity 5.4 (removed "Experimental" from UnityWebRequest namespace)

version 0.0.7 (28/7/2016)

  • Fixed a couple of reported issues on OSX and iOS

version 0.0.6

  • Fixed IncludeTotalCount() issue

version 0.0.5

  • Namespace changes, separating Easy Table and Easy APIs
  • Target for next version is a *.unitypackage file creation, fingers crossed!

version 0.0.4

  • Fix for issue about [OData not working on iOS] (#1). Many thanks to Matt Warren for pointing me to a PartialEvaluator solution that does not use Reflection.Emit (check here) and 9 to Friday studio for precious help in debugging.

version 0.0.3

version 0.0.2

  • Initial commit