- Minor fix for CosmosDB Table API support
- Added method to post data to Azure Event Hub
- Added methods to access Azure Table Service to use as a game backend
- Changes in Easy APIs API (no, that's correct!) so that there are two methods now, one to return a single and one to return multiple results
- Fix for use on Android, check details here: #4
- Updated for use with Unity 5.4 (removed "Experimental" from UnityWebRequest namespace)
- Fixed a couple of reported issues on OSX and iOS
- Fixed IncludeTotalCount() issue
- Namespace changes, separating Easy Table and Easy APIs
- Target for next version is a *.unitypackage file creation, fingers crossed!
- Fix for issue about [OData not working on iOS] (#1). Many thanks to Matt Warren for pointing me to a PartialEvaluator solution that does not use Reflection.Emit (check here) and 9 to Friday studio for precious help in debugging.
- Integrated the (much better) official OData query translator from the official App Service .NET client
- Initial commit