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Game_Test.cbp
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Game_Test.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Game_Test" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/Game_Test" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-std=c++11" />
<Add option="-g" />
<Add directory="D:/SFML/SFML-2.4.2/include" />
<Add directory="C:/Users/Huy/Documents/Cpp_Projects/Game_Test/" />
</Compiler>
<Linker>
<Add library="sfml-graphics-d" />
<Add library="sfml-window-d" />
<Add library="sfml-system-d" />
<Add library="sfml-network-d" />
<Add library="sfml-audio-d" />
<Add directory="D:/SFML/SFML-2.4.2/lib" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/Game_Test" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add option="-std=c++11" />
<Add directory="D:/SFML/SFML-2.4.2/include" />
<Add directory="C:/Users/Huy/Documents/Cpp_Projects/Game_Test/" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="sfml-graphics" />
<Add library="sfml-window" />
<Add library="sfml-system" />
<Add library="sfml-network" />
<Add library="sfml-audio" />
<Add directory="D:/SFML/SFML-2.4.2/lib" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="include/Animal.hpp" />
<Unit filename="include/AnimatedSprite.hpp" />
<Unit filename="include/Application.hpp" />
<Unit filename="include/CharactersState.hpp" />
<Unit filename="include/Command.hpp" />
<Unit filename="include/CommandQueue.hpp" />
<Unit filename="include/CountDownState.hpp" />
<Unit filename="include/Entity.hpp" />
<Unit filename="include/GameOverState.hpp" />
<Unit filename="include/GameState.hpp" />
<Unit filename="include/GameWorld.hpp" />
<Unit filename="include/LeaderBoardState.hpp" />
<Unit filename="include/MenuState.hpp" />
<Unit filename="include/MusicPlayer.hpp" />
<Unit filename="include/Object.hpp" />
<Unit filename="include/PauseState.hpp" />
<Unit filename="include/PlayerCreationState.hpp" />
<Unit filename="include/PlayerInfo.hpp" />
<Unit filename="include/PlayerInput.hpp" />
<Unit filename="include/PlayersState.hpp" />
<Unit filename="include/ResourceHolder.hpp" />
<Unit filename="include/ResourceHolder.inl" />
<Unit filename="include/ResourceIdentifiers.hpp" />
<Unit filename="include/SceneNode.hpp" />
<Unit filename="include/SpriteNode.hpp" />
<Unit filename="include/State.hpp" />
<Unit filename="include/StateStack.hpp" />
<Unit filename="include/TitleState.hpp" />
<Unit filename="include/gameConstants.hpp" />
<Unit filename="include/gameTypes.hpp" />
<Unit filename="src/Animal.cpp" />
<Unit filename="src/AnimatedSprite.cpp" />
<Unit filename="src/Application.cpp" />
<Unit filename="src/CharactersState.cpp" />
<Unit filename="src/CommandQueue.cpp" />
<Unit filename="src/CountDownState.cpp" />
<Unit filename="src/Entity.cpp" />
<Unit filename="src/GameOverState.cpp" />
<Unit filename="src/GameState.cpp" />
<Unit filename="src/GameWorld.cpp" />
<Unit filename="src/LeaderboardState.cpp" />
<Unit filename="src/MenuState.cpp" />
<Unit filename="src/MusicPlayer.cpp" />
<Unit filename="src/Object.cpp" />
<Unit filename="src/PauseState.cpp" />
<Unit filename="src/PlayerCreationState.cpp" />
<Unit filename="src/PlayerInput.cpp" />
<Unit filename="src/PlayersState.cpp" />
<Unit filename="src/SceneNode.cpp" />
<Unit filename="src/SpriteNode.cpp" />
<Unit filename="src/State.cpp" />
<Unit filename="src/StateStack.cpp" />
<Unit filename="src/TitleState.cpp" />
<Unit filename="src/main.cpp" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>