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Mesh_PrimitiveRestart_02.gltf
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Mesh_PrimitiveRestart_02.gltf
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{
"accessors": [
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"componentType": 5126,
"count": 256,
"type": "VEC3",
"max": [
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0.0
],
"min": [
-1.1,
-0.5,
0.0
],
"name": "Positions Accessor"
},
{
"bufferView": 1,
"componentType": 5121,
"count": 6,
"type": "SCALAR",
"name": "Indices Accessor"
},
{
"bufferView": 2,
"componentType": 5126,
"count": 255,
"type": "VEC3",
"max": [
1.1,
0.5,
0.0
],
"min": [
0.0,
-0.5,
0.0
],
"name": "Positions Accessor"
},
{
"bufferView": 3,
"componentType": 5121,
"count": 6,
"type": "SCALAR",
"name": "Indices Accessor"
}
],
"asset": {
"generator": "glTF Asset Generator",
"version": "2.0"
},
"buffers": [
{
"uri": "Mesh_PrimitiveRestart_02.bin",
"byteLength": 6146
}
],
"bufferViews": [
{
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"byteLength": 3072,
"name": "Positions"
},
{
"buffer": 0,
"byteOffset": 3072,
"byteLength": 6,
"name": "Indices"
},
{
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"byteOffset": 3080,
"byteLength": 3060,
"name": "Positions"
},
{
"buffer": 0,
"byteOffset": 6140,
"byteLength": 6,
"name": "Indices"
}
],
"meshes": [
{
"primitives": [
{
"attributes": {
"POSITION": 0
},
"indices": 1,
"mode": 1
},
{
"attributes": {
"POSITION": 2
},
"indices": 3,
"mode": 1
}
]
}
],
"nodes": [
{
"mesh": 0
}
],
"scene": 0,
"scenes": [
{
"nodes": [
0
]
}
]
}