You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Oct 6, 2024. It is now read-only.
There are always several little glitches that appear when you move the cursor in the area where the character has equipped, and when I click on that area, the little traces disappear. On an old version of dgvoodoo 2 when I deactivated all the effects like anti-aliasing, anisotropic and bilinear, the game was less clean, but the problem did not appear, how I can solve the problem while keeping the advantage of filters enabled? I would point out that in this version even if I deactivate the filters, the antialiasing remains activated even if it is deactivated in the nvidia control panel.
The text was updated successfully, but these errors were encountered:
AAide
changed the title
Cursor problem in returning games
Cursor problem in Revenant game
Apr 16, 2021
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
There are always several little glitches that appear when you move the cursor in the area where the character has equipped, and when I click on that area, the little traces disappear. On an old version of dgvoodoo 2 when I deactivated all the effects like anti-aliasing, anisotropic and bilinear, the game was less clean, but the problem did not appear, how I can solve the problem while keeping the advantage of filters enabled? I would point out that in this version even if I deactivate the filters, the antialiasing remains activated even if it is deactivated in the nvidia control panel.
The text was updated successfully, but these errors were encountered: