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When game objects with a rive scene have one in front of another game object with rive scene its z-order gets altered(not correct) after reopening the project.
Also, changing the z-position of game objects doesn’t update in the engine.
To reproduce on blank project -
Create a game object with one rivescene keep z-position 0 of go.
Create another game object(in front of other) with rivescene with z-position higher 0.5
Close the project and reopen it again, now the z-order is not showing correctly in the engine.
Try to change z-position of gameobjects, changes will update to editor but not engine.
Defold version
Editor version 1.4.3
Editor channel alpha
The text was updated successfully, but these errors were encountered:
When game objects with a rive scene have one in front of another game object with rive scene its z-order gets altered(not correct) after reopening the project.
Also, changing the z-position of game objects doesn’t update in the engine.
To reproduce on blank project -
Defold version
Editor version 1.4.3
Editor channel alpha
The text was updated successfully, but these errors were encountered: