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Notify activation / alive connection #1170

Answered by zeenix
BigfootN asked this question in Q&A
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Well it's supposed to. When my code runs after launching my player, the PropertyStream "works". The player sends the PropertiesChanged. But it simply doesn't seem to work when running my code before running my player.

You can use the busctl monitor command to ensure that the PropertiesChanged signal is sent out and if it does, then that's a different bug (in addition to #1172) then.

ust to be sure I am not wrong (I could be) I would advise you to test it yourself:

  1. Make sure the player is not running
  2. Write some simple code that is supposed to stream a property that sends PropertiesChanged
  3. Run the code
  4. Run the player
  5. See if the property is fetched once the player is up and running

If …

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@BigfootN
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@zeenix
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