diff --git a/Game.API.Common/Models/Hook.cs b/Game.API.Common/Models/Hook.cs index cd1203b6..1f4fbbb1 100644 --- a/Game.API.Common/Models/Hook.cs +++ b/Game.API.Common/Models/Hook.cs @@ -139,7 +139,7 @@ public static Hook Default Fishes = 35, // smaller for test arena; default is 350; ignored if WorldResizeEnabled = true FishesMultiplier = 0.01, // used when WorldResizeEnabled = true - FishThrust = 0.004f, + FishThrust = 0.0025f, FishFlockAlignment = 10f, FishFlockCohesion = 0.001f, FishFlockCohesionMaximumDistance = 3000, diff --git a/Game.Engine/Core/Fish.cs b/Game.Engine/Core/Fish.cs index 4987a0f3..1eaf7829 100644 --- a/Game.Engine/Core/Fish.cs +++ b/Game.Engine/Core/Fish.cs @@ -26,7 +26,7 @@ public void Randomize() { var r = new Random(); Position = World.RandomPosition(); - Angle = (float)r.NextDouble() * MathF.PI * 2; + AngleMovement = (float)r.NextDouble() * MathF.PI * 2; ThrustAmount = World.Hook.FishThrust; r = new Random(); int rInt = r.Next(0, 7); //for ints