Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

timer not set to nil after invalidated, result in memory leak! #6

Open
Quanhua-Guan opened this issue Aug 21, 2017 · 0 comments
Open

Comments

@Quanhua-Guan
Copy link

timer not set to nil after invalidated, result in memory leak!

- (void)update
{
    CGFloat animationProggress = self.animationProggress + DAUpdateUIFrequency / self.stateChangeAnimationDuration;
    if (animationProggress >= 1.) {
        self.animationProggress = 1.;
        [self.timer invalidate];
        self.timer = nil;// ADD THIS LINE RESOLVE THE ISSUE
    } else {
        self.animationProggress = animationProggress;
    }
    [self setNeedsDisplay];
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant