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Porting to Openframeworks #4

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danoli3 opened this issue Jun 2, 2013 · 0 comments
Open

Porting to Openframeworks #4

danoli3 opened this issue Jun 2, 2013 · 0 comments
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@danoli3
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danoli3 commented Jun 2, 2013

Thinking about porting this to use @openframeworks rather than wxwidgets.

I have done some testing earlier this year and shouldn't be too much of a problem.
-Benefits:
Easily working on
-Unix (Code::blocks, Eclipse)
-Windows (VS2010, VS2012, Code::blocks, Eclipse)
-MacOSX (Xcode)
Can then be built for iOS / Android

-Faster renders using GPU/CPU and updated threading architectures

@ghost ghost assigned danoli3 Jun 2, 2013
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