Skip to content

Latest commit

 

History

History
38 lines (31 loc) · 2.86 KB

README.md

File metadata and controls

38 lines (31 loc) · 2.86 KB

alt tag

Branch Build Status Version
Stable Released v0.0.1-alpha
Master Build Status v0.0.2-alpha
Beta n/a n/a
Development n/a n/a

##About Community video game, anyone can join in or help at any point. All code is open source and written in java using native C / C++ libraries with no proprietary software. This project was created by the students in AP Computer Science A, and is open to the world. The game will be cross platform and free-to-play for 64-bit and 32-bit systems. To get involved with the team check out our Trello! This game is also based off of an old game written in Java by Thomas Steinholz that was never really finished or done right. Please read the wiki to get started if you need help

##What Are We Using in This Game?

  • LibGDX - Java Game Framework for Engines written in as a port from native C / C++
  • Overlap 2D - Overlap2D allows you to separate coding from visuals.
  • Spine 2D - Spine is dedicated to 2D animation, providing an efficient workflow both for creating amazing animation and for integrating it into your games.
  • Gradle - Project Automation Tool.
  • Git - Version Control and Distribution.
  • Jenkins - An extensible open source continuous integration server.
  • The GNU License for open source software

##Want More Information?

Page Link
Technicalities / About wiki/Technicalities---About
Positions / Jobs wiki/Positions-and-Jobs
Developer Set-Up wiki/Developer-Set-Up

##Pre Alpha Snapshots! Main Menu: alt tag

##Contributors

  • Thomas Steinholz (Programming)
  • Joshua Freedman (Programming)
  • Rehan Choudhery aka TSLASH (Music)
  • Ross Owens aka Kaos Studios (Art)