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Releases: d3/d3-geo

v1.1.0

30 Jun 00:33
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v1.0.0

24 Jun 23:25
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  • First stable release!

Changes since D3 3.x

Pursuant to the great namespace flattening, various methods have new names:

Also renamed for consistency:

Projections now have more appropriate defaults. For example, d3.geoOrthographic has a 90° clip angle by default, showing only the front hemisphere, and d3.geoGnomonic has a default 60° clip angle. The default projection for d3.geoPath is now null rather than d3.geoAlbersUsa; a null projection is used with pre-projected geometry and is typically faster to render.

“Fallback projections”—when you pass a function rather than a projection to path.projection—are no longer supported. For geographic projections, use d3.geoProjection or d3.geoProjectionMutator to define a custom projection. For arbitrary geometry transformations, implement the stream interface; see also d3.geoTransform. The “raw” projections (e.g., d3.geo.equirectangular.raw) are no longer exported.

See CHANGES for all D3 changes since 3.x.

v0.1.0

22 Jun 04:33
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v0.0.4

20 Jun 17:14
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v0.0.3

19 Jun 16:40
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  • Better default settings for projections (#38).
  • Fix default projection.precision.
  • Fix precision of clipping circle when using projection.clipAngle.

v0.0.2

18 Jun 17:36
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  • First release!

v0.0.1

02 May 18:28
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  • Placeholder release.