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mysock.c
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mysock.c
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/* mysock.c--socket layer implementation */
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
#include <assert.h>
#include <netinet/in.h>
#include <pthread.h>
#include "mysock.h"
#include "mysock_impl.h"
#include "network_io.h"
#include "stcp_api.h"
#include "transport.h"
#ifdef NDEBUG
#define ASSERT_VALID_MYSOCKET_DESCRIPTOR(ctx, sd)
#else
#define ASSERT_VALID_MYSOCKET_DESCRIPTOR(ctx, sd) \
verify_mysocket_descriptor(ctx, sd)
#endif /*NDEBUG*/
/* helper functions to start transport layer and network receive threads */
static void *transport_thread_func(void *arg);
static void verify_mysocket_descriptor(mysock_context_t *comp_ctx,
mysocket_t my_sd);
static mysock_context_t *_mysock_allocate_context(void);
static bool_t _mysock_free_queue(mysock_context_t *ctx, packet_queue_t *pq);
/* mysocket descriptor table, one entry per STCP connection */
static mysock_context_t *global_ctx[MAX_NUM_CONNECTIONS];
/* create a new mysocket, and find space in our mysocket descriptor table */
mysocket_t _mysock_new_mysocket()
{
mysock_context_t *connection_context = _mysock_allocate_context();
int k;
if (!connection_context)
{
assert(0);
return -1;
}
/* search for a free mysocket descriptor */
for (k = 0; k < MAX_NUM_CONNECTIONS; ++k)
{
if (!global_ctx[k])
{
global_ctx[k] = connection_context;
connection_context->my_sd = k;
return k;
}
}
_mysock_free_context(connection_context);
errno = EMFILE;
return -1;
}
/* obtain a pointer to the connection context for the given mysocket
* descriptor.
*/
mysock_context_t *_mysock_get_context(mysocket_t sd)
{
ASSERT_VALID_MYSOCKET_DESCRIPTOR(NULL, sd);
return (sd >= 0 && sd < (int)ARRAY_DIM(global_ctx))
? global_ctx[sd] : NULL;
}
/* initiate a new STCP connection; called by myconnect() and myaccept() */
void _mysock_transport_init(mysocket_t sd, bool_t is_active)
{
mysock_context_t *connection_context = _mysock_get_context(sd);
assert(!connection_context->listening);
connection_context->is_active = is_active;
/* start a new network thread; this handles incoming data, passing it
* up to the transport layer. (the network input is threaded so we can
* keep track of timeouts/when data arrives, in a portable manner
* independent of the underlying network I/O functionality).
*/
if (_network_start_recv_thread(connection_context) < 0)
{
assert(0);
abort();
}
/* start a new transport layer thread */
connection_context->transport_thread = _mysock_create_thread(
transport_thread_func,
connection_context,
FALSE);
connection_context->transport_thread_started = TRUE;
}
int _mysock_wait_for_connection(mysock_context_t *ctx)
{
assert(ctx);
/* block until we either connect to the peer, or hit an error */
PTHREAD_CALL(pthread_mutex_lock(&ctx->blocking_lock));
while (ctx->blocking)
{
PTHREAD_CALL(pthread_cond_wait(&ctx->blocking_cond,
&ctx->blocking_lock));
}
PTHREAD_CALL(pthread_mutex_unlock(&ctx->blocking_lock));
return (errno = ctx->stcp_errno) ? -1 : 0;
}
/* add an incoming buffer (packet) to a queue for this connection; it will be
* dequeued by stcp_network_recv() or myread() when the transport layer or
* application is ready to use it, depending on the queue to which
* the buffer (or packet) is added.
*
* in the interest of simplicity (and since we aren't writing a high
* performance TCP stack), this just copies the specified buffer for its own
* use, so the calling code can do whatever it wants with the packet
* afterwards. the copied buffer is freed later by dequeue_buffer().
*/
void _mysock_enqueue_buffer(mysock_context_t *ctx,
packet_queue_t *pq,
const void *packet,
size_t packet_len)
{
packet_queue_node_t *node;
assert(ctx && pq && (packet || !packet_len));
node = (packet_queue_node_t *) calloc(1, sizeof(packet_queue_node_t));
assert(node);
node->data = (char *) malloc(packet_len * sizeof(char));
assert(node->data);
if (packet_len > 0)
memcpy(node->data, packet, packet_len);
node->data_len = packet_len;
PTHREAD_CALL(pthread_mutex_lock(&ctx->data_ready_lock));
if (!pq->head)
{
assert(!pq->tail);
pq->head = pq->tail = node;
}
else
{
assert(pq->tail);
assert(!pq->tail->next);
assert(!node->next);
pq->tail->next = node;
pq->tail = node;
}
PTHREAD_CALL(pthread_mutex_unlock(&ctx->data_ready_lock));
PTHREAD_CALL(pthread_cond_broadcast(&ctx->data_ready_cond));
}
/* remove one packet from the head of the waiting packet queue, copying the
* packet's payload into the specified buffer. returns the number of bytes
* copied. if remove_partial is true, and there is insufficient room in the
* destination buffer for the packet at the head of the queue, it is only
* partially dequeued, and the remaining contents remain at the queue's head
* for a subsequent call to dequeue_buffer().
*/
size_t _mysock_dequeue_buffer(mysock_context_t *ctx,
packet_queue_t *pq,
void *dst,
size_t max_len,
bool_t remove_partial)
{
packet_queue_node_t *node;
size_t packet_len;
assert(ctx && pq && dst);
/* block until queue is non-empty */
PTHREAD_CALL(pthread_mutex_lock(&ctx->data_ready_lock));
while (!pq->head)
{
PTHREAD_CALL(pthread_cond_wait(&ctx->data_ready_cond,
&ctx->data_ready_lock));
}
node = pq->head;
assert(node && node->data);
if (node->data_len > max_len && remove_partial)
{
/* remove only a portion of the packet at the head of the queue,
* leaving the rest around for the next call to dequeue_buffer().
*/
PTHREAD_CALL(pthread_mutex_unlock(&ctx->data_ready_lock));
memcpy(dst, node->data, max_len);
memmove(node->data, node->data + max_len, node->data_len - max_len);
node->data_len -= max_len;
packet_len = max_len;
}
else
{
/* dequeue the entire packet at the head of the queue */
if (!(pq->head = pq->head->next))
{
assert(pq->tail == node);
pq->tail = NULL;
}
PTHREAD_CALL(pthread_mutex_unlock(&ctx->data_ready_lock));
memcpy(dst, node->data, MIN(max_len, node->data_len));
packet_len = node->data_len;
free(node->data);
memset(node, 0, sizeof(*node));
free(node);
}
return packet_len;
}
/* free any last buffers in the specified queue, discarding the contents.
* this is called only when the mysocket context is being deallocated, so
* there are no concerns about thread safety here. returns TRUE if
* non-zero-length buffers were deallocated, FALSE otherwise.
*/
static bool_t _mysock_free_queue(mysock_context_t *ctx, packet_queue_t *pq)
{
packet_queue_node_t *node;
bool_t result = FALSE;
assert(ctx && pq);
result = (pq->head != NULL);
for (node = pq->head; node; )
{
packet_queue_node_t *next = node->next;
if (node->data_len > 0)
result = TRUE;
free(node->data);
free(node);
node = next;
}
pq->head = pq->tail = NULL;
return result;
}
/* allocate a new connection context. this keeps track of the working state
* between the transport and network layers for a particular connection. the
* context is subsequently freed on the network layer's exit.
*/
static mysock_context_t *_mysock_allocate_context(void)
{
mysock_context_t *ctx = 0;
ctx = (mysock_context_t *) calloc(1, sizeof(mysock_context_t));
assert(ctx);
/* by default, sockets are active */
ctx->listen_sd = -1;
/* initialise connection condition variable. this is signaled when the
* connection is established, i.e. myconnect() or myaccept() should
* unblock and return to the calling application.
*/
PTHREAD_CALL(pthread_cond_init(&ctx->blocking_cond, NULL));
PTHREAD_CALL(pthread_mutex_init(&ctx->blocking_lock, NULL));
/* initialise data ready condition variable. this is signaled when
* data is ready from the application or the network.
*/
PTHREAD_CALL(pthread_cond_init(&ctx->data_ready_cond, NULL));
PTHREAD_CALL(pthread_mutex_init(&ctx->data_ready_lock, NULL));
ctx->blocking = TRUE; /* we unblock once we're connected */
/* initialise underlying network state. this includes creating the actual
* socket used for communication to the peer--this is analogous to the
* underlying raw IP socket used by a real TCP implementation.
*/
if (_network_init(ctx, &ctx->network_state) < 0)
{
_mysock_free_context(ctx);
return NULL;
}
return ctx;
}
/* destroy a connection context previously created with allocate_context().
* this is invoked only if and when the network and transport threads are
* done.
*/
void _mysock_free_context(mysock_context_t *ctx)
{
int sd;
assert(ctx);
PTHREAD_CALL(pthread_cond_destroy(&ctx->blocking_cond));
PTHREAD_CALL(pthread_mutex_destroy(&ctx->blocking_lock));
PTHREAD_CALL(pthread_cond_destroy(&ctx->data_ready_cond));
PTHREAD_CALL(pthread_mutex_destroy(&ctx->data_ready_lock));
/* free any last buffers that might be lying around (e.g. retransmitted
* packets from the peer). normally, the application from/to queues
* should be empty by this point; the network receive queue may
* legitimately have retransmitted packets, so silently discard these.
*/
(void) _mysock_free_queue(ctx, &ctx->network_recv_queue);
(void) _mysock_free_queue(ctx, &ctx->app_recv_queue);
(void) _mysock_free_queue(ctx, &ctx->app_send_queue);
_network_close(&ctx->network_state);
/* clear mysocket descriptor table entry */
sd = ctx->my_sd;
if (global_ctx[sd] == ctx)
global_ctx[sd] = 0;
memset(ctx, 0, sizeof(*ctx));
free(ctx);
}
/* transport layer thread; transport_init() should not return until the
* transport layer finishes (i.e. the connection is over).
*/
static void *transport_thread_func(void *arg_ptr)
{
mysock_context_t *ctx = (mysock_context_t *) arg_ptr;
char eof_packet;
assert(ctx);
ASSERT_VALID_MYSOCKET_DESCRIPTOR(ctx, ctx->my_sd);
/* enter the STCP control loop. transport_init() doesn't return until the
* connection's finished. that function should first signal establishment
* of the connection after SYN/SYN-ACK (or an error condition if the
* connection couldn't be established) to the application by using
* stcp_unblock_application(); as the name suggests, this unblocks the
* calling code. transport_init() then handles the connection,
* returning only after the connection is closed.
*/
transport_init(ctx->my_sd, ctx->is_active);
/* transport_init() has returned; both sides have closed the connection,
* do some final cleanup here...
*/
PTHREAD_CALL(pthread_mutex_lock(&ctx->blocking_lock));
if (ctx->blocking)
{
/* if we're still blocked, STCP must not have indicated the
* connection completed. pass the error up to the application.
*/
if (errno == 0 || errno == EINTR)
{
/* this is a bit of a kludge--this should really be set by STCP
* itself, but it's a reasonable guess if for some reason (e.g.
* oversight) the transport layer hasn't announced why it
* bailed out...
*/
errno = (ctx->is_active) ? ECONNREFUSED : ECONNABORTED;
}
PTHREAD_CALL(pthread_mutex_unlock(&ctx->blocking_lock));
stcp_unblock_application(ctx->my_sd);
}
else
{
PTHREAD_CALL(pthread_mutex_unlock(&ctx->blocking_lock));
}
/* force final myread() to return 0 bytes (this should have been done
* by the transport layer already in response to the peer's FIN).
*/
_mysock_enqueue_buffer(ctx, &ctx->app_send_queue, &eof_packet, 0);
return NULL;
}
/* perform some basic sanity checks on the given mysocket descriptor. if
* comp_ctx is non-NULL, it is checked against the context found for the given
* descriptor to make sure they match.
*/
static void verify_mysocket_descriptor(mysock_context_t *comp_ctx,
mysocket_t my_sd)
{
mysock_context_t *ctx;
assert(my_sd >= 0 && my_sd < (int)ARRAY_DIM(global_ctx));
ctx = global_ctx[my_sd];
assert(ctx);
assert(ctx->my_sd == my_sd);
assert(!comp_ctx || comp_ctx == ctx);
}
/* obtain ephemeral port for the given mysocket */
int _mysock_bind_ephemeral(mysock_context_t *ctx)
{
struct sockaddr_in sin;
int rc;
assert(ctx && !ctx->bound);
memset(&sin, 0, sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_port = 0;
sin.sin_addr.s_addr = htonl(INADDR_ANY);
if ((rc = _network_bind(&ctx->network_state,
(struct sockaddr *) &sin, sizeof(sin))) < 0)
{
perror("network_bind");
assert(0);
return rc;
}
ctx->bound = TRUE;
return 0;
}
/* create a detached thread */
pthread_t _mysock_create_thread(void *(*start)(void *args), void *args,
bool_t create_detached)
{
pthread_t thread_id;
assert(start);
PTHREAD_CALL(pthread_create(&thread_id, NULL, start, args));
if (create_detached)
PTHREAD_CALL(pthread_detach(thread_id));
return thread_id;
}