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Cape Movement Enhancement #10

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jurvyy opened this issue May 25, 2024 · 3 comments
Open

Cape Movement Enhancement #10

jurvyy opened this issue May 25, 2024 · 3 comments
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enhancement New feature or request

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@jurvyy
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jurvyy commented May 25, 2024

Not quite a bug, though it could be very nice to have. Seems like the height movement of the player (jumping) is perfectly attacted to the cape. Though when a player rotates their head, the cape has a slight delay catching up. Is it possible to make it so the rotation is smoother? It would be a great addition to the plugin improving it overall.

Below is a video that demonstrates what I am referring to:

Minecraft_.1.20.2.-.Multiplayer.3rd-party.Server.2024-05-25.17-42-08.mp4
@max1mde
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max1mde commented May 25, 2024

Not really because the movement is calculated by the client but the rotations have to be updated by the server which always has a delay.

But the rotation could still be interpolated which would make it smoother.

@corentingosselin
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corentingosselin commented May 25, 2024

Yes we need to improve some part of the movements to make almost the same movement as a real cape. I should release an update with faster execution using async task. I don't know if you will notice a difference but it should be better

@corentingosselin corentingosselin self-assigned this May 25, 2024
@corentingosselin corentingosselin added the enhancement New feature or request label May 25, 2024
@corentingosselin corentingosselin linked a pull request May 26, 2024 that will close this issue
@corentingosselin
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so we manage to fix the cape rotation attach, we still need to make it smoother and the same jump effect as real cape

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3 participants