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Not quite a bug, though it could be very nice to have. Seems like the height movement of the player (jumping) is perfectly attacted to the cape. Though when a player rotates their head, the cape has a slight delay catching up. Is it possible to make it so the rotation is smoother? It would be a great addition to the plugin improving it overall.
Below is a video that demonstrates what I am referring to:
Yes we need to improve some part of the movements to make almost the same movement as a real cape. I should release an update with faster execution using async task. I don't know if you will notice a difference but it should be better
Not quite a bug, though it could be very nice to have. Seems like the height movement of the player (jumping) is perfectly attacted to the cape. Though when a player rotates their head, the cape has a slight delay catching up. Is it possible to make it so the rotation is smoother? It would be a great addition to the plugin improving it overall.
Below is a video that demonstrates what I am referring to:
Minecraft_.1.20.2.-.Multiplayer.3rd-party.Server.2024-05-25.17-42-08.mp4
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