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In the osc.js documentation, it's mentioned that osc.js works with WebRTC, but there are no examples of it. WebRTC dataChannels are great for multi-player data exchange over the web. It would be great to have an example of OSC data exchange in two scenarios: two-way data exchange between web clients not running locally; and two-way data exchange between a web client (not running locally) and a local executable program. I would be willing to create this example, but I will need some help on how to do it, if it's possible.
The text was updated successfully, but these errors were encountered:
Hi @vispo, thanks for your comment! It might be a bit an ambiguous (my bad), but the documentation doesn't say that WebRTC transports are provided, only that the system is designed in such a way that you can bind it to transports as needed. The nice thing about the osc.js API is that the low-level functional API is available for nearly any use case, and the higher-level Transports (osc.Port objects) capture common use scenarios.
A example of two web clients communicating directly over WebRTC data channels without an intervening proxy server would be awesome! How can I help?
In the osc.js documentation, it's mentioned that osc.js works with WebRTC, but there are no examples of it. WebRTC dataChannels are great for multi-player data exchange over the web. It would be great to have an example of OSC data exchange in two scenarios: two-way data exchange between web clients not running locally; and two-way data exchange between a web client (not running locally) and a local executable program. I would be willing to create this example, but I will need some help on how to do it, if it's possible.
The text was updated successfully, but these errors were encountered: