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@julian-dotcom could you explain what you mean by "shaky"?
I can fairly comfortably put a few hundred data points on the chart and it works okay - Last time I checked I had 360 rendered.
What is it that you're attempting to do? - perhaps provide a video if possible of the performance issue.
I have noticed performance degradation if you animate changes (between two data sets), but that's to be expected given the number of points I sometimes have to animate.
I've noticed that if I have more than 50 data points rendered by the char, the rendering becomes a bit shaky.
Is there a specific amount of data points that shouldn't be crossed, ideally?
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