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time_server_ipv6.c
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time_server_ipv6.c
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/*
* MIT License
*
* Copyright (c) 2018 Lewis Van Winkle
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#if defined(_WIN32)
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0600
#endif
#include <winsock2.h>
#include <ws2tcpip.h>
#pragma comment(lib, "ws2_32.lib")
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#include <errno.h>
#endif
#if defined(_WIN32)
#define ISVALIDSOCKET(s) ((s) != INVALID_SOCKET)
#define CLOSESOCKET(s) closesocket(s)
#define GETSOCKETERRNO() (WSAGetLastError())
#else
#define ISVALIDSOCKET(s) ((s) >= 0)
#define CLOSESOCKET(s) close(s)
#define SOCKET int
#define GETSOCKETERRNO() (errno)
#endif
#include <stdio.h>
#include <string.h>
#include <time.h>
int main() {
#if defined(_WIN32)
WSADATA d;
if (WSAStartup(MAKEWORD(2, 2), &d)) {
fprintf(stderr, "Failed to initialize.\n");
return 1;
}
#endif
printf("Configuring local address...\n");
struct addrinfo hints;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET6;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE;
struct addrinfo *bind_address;
getaddrinfo(0, "8080", &hints, &bind_address);
printf("Creating socket...\n");
SOCKET socket_listen;
socket_listen = socket(bind_address->ai_family,
bind_address->ai_socktype, bind_address->ai_protocol);
if (!ISVALIDSOCKET(socket_listen)) {
fprintf(stderr, "socket() failed. (%d)\n", GETSOCKETERRNO());
return 1;
}
printf("Binding socket to local address...\n");
if (bind(socket_listen,
bind_address->ai_addr, bind_address->ai_addrlen)) {
fprintf(stderr, "bind() failed. (%d)\n", GETSOCKETERRNO());
return 1;
}
freeaddrinfo(bind_address);
printf("Listening...\n");
if (listen(socket_listen, 10) < 0) {
fprintf(stderr, "listen() failed. (%d)\n", GETSOCKETERRNO());
return 1;
}
printf("Waiting for connection...\n");
struct sockaddr_storage client_address;
socklen_t client_len = sizeof(client_address);
SOCKET socket_client = accept(socket_listen,
(struct sockaddr*) &client_address, &client_len);
if (!ISVALIDSOCKET(socket_client)) {
fprintf(stderr, "accept() failed. (%d)\n", GETSOCKETERRNO());
return 1;
}
printf("Client is connected... ");
char address_buffer[100];
getnameinfo((struct sockaddr*)&client_address,
client_len, address_buffer, sizeof(address_buffer), 0, 0,
NI_NUMERICHOST);
printf("%s\n", address_buffer);
printf("Reading request...\n");
char request[1024];
int bytes_received = recv(socket_client, request, 1024, 0);
printf("Received %d bytes.\n", bytes_received);
//printf("%.*s", bytes_received, request);
printf("Sending response...\n");
const char *response =
"HTTP/1.1 200 OK\r\n"
"Connection: close\r\n"
"Content-Type: text/plain\r\n\r\n"
"Local time is: ";
int bytes_sent = send(socket_client, response, strlen(response), 0);
printf("Sent %d of %d bytes.\n", bytes_sent, (int)strlen(response));
time_t timer;
time(&timer);
char *time_msg = ctime(&timer);
bytes_sent = send(socket_client, time_msg, strlen(time_msg), 0);
printf("Sent %d of %d bytes.\n", bytes_sent, (int)strlen(time_msg));
printf("Closing connection...\n");
CLOSESOCKET(socket_client);
printf("Closing listening socket...\n");
CLOSESOCKET(socket_listen);
#if defined(_WIN32)
WSACleanup();
#endif
printf("Finished.\n");
return 0;
}