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.jazzy.yaml
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.jazzy.yaml
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custom_categories:
- name: Getting Started
children:
- README
- QuickStartGuide
- Components
- InputMethods
- TiledMapEditorMaps
- SpriteKitMaps
- UpdateLoopScene
- UpdateLoopEntity
- UpdateLoopComponent
- name: Scene
children:
- GlideScene
- GlideSceneDelegate
- name: Entities
children:
- GlideEntity
- EntityFactory
- MovingPlatformEntity
- ProjectileTemplateEntity
- SpeechBubbleTemplateEntity
- name: Core Components
children:
- ColliderComponent
- ColliderTileHolderComponent
- KinematicsBodyComponent
- LabelNodeComponent
- SnapperComponent
- SpriteNodeComponent
- TextureAnimatorComponent
- AudioPlayerComponent
- TileMapNodeComponent
- TransformNodeComponent
- name: Component Protocols
children:
- ActionsEvaluatorComponent
- CameraFocusingComponent
- DamageControllingComponent
- DebuggableComponent
- GlideComponent
- InputControllingComponent
- NodeLayoutableComponent
- RemovalControllingComponent
- RespawnableEntityComponent
- StateResettingComponent
- UpdateControllingComponent
- ZPositionContainerIndicatorComponent
- name: Ability Components
children:
- BlinkerComponent
- BouncerComponent
- CameraFocusAreaRecognizerComponent
- CheckpointRecognizerComponent
- CroucherComponent
- DasherComponent
- EntityObserverComponent
- HealthComponent
- JetpackOperatorComponent
- JumpComponent
- LadderClimberComponent
- ParagliderComponent
- PlayableCharacterComponent
- ProjectileShooterComponent
- RespawnAtCheckpointOnRestartComponent
- ShakerComponent
- SwingHolderComponent
- TalkerComponent
- UpwardsLookerComponent
- WallClingerComponent
- WallJumpComponent
- name: Autonomous Components
children:
- SelfChangeDirectionComponent
- SelfFollowWaypointsComponent
- SelfMoveComponent
- SelfShootOnObserveComponent
- SelfSpawnEntitiesComponent
- name: Environment Components
children:
- CameraFocusAreaComponent
- CheckpointComponent
- LightNodeComponent
- name: Gameplay UI Components
children:
- FocusableComponent
- FocusableEntitiesControllerComponent
- SpeechFlowControllerComponent
- name: Movement Components
children:
- ApproachingMovementComponent
- CircularMovementComponent
- HorizontalMovementComponent
- LerpingMovementComponent
- OscillatingMovementComponent
- VerticalMovementComponent
- name: Scene Components
children:
- CameraComponent
- CameraFollowerComponent
- InfiniteSpriteScrollerComponent
- SceneAnchoredSpriteLayoutComponent
- name: Snappable Components
children:
- BouncingPlatformComponent
- FallingPlatformComponent
- LadderComponent
- PlatformComponent
- SnappableComponent
- SwingComponent
- name: Utility Components
children:
- RemoveAfterTimeIntervalComponent
- TouchReceiverComponent
- name: Models
children:
- CategoryMask
- Checkpoint
- CircularDirection
- ColliderTile
- Contact
- ContactSide
- ContactedObject
- Conversation
- Direction
- GlideCategoryMask
- GlideScene.EndReason
- GlideZPositionContainer
- MovementAxes
- MovementStyle
- ProjectileShootingProperties
- SceneTileMaps
- Speech
- SpeechOption
- TextureAnimation
- TextureAnimation.Action
- AudioClip
- ZPositionContainer
- RoundedAngle
- TiledGeometry
- LightMask
- SlopeContext
- OptionSetIterator
- TiledPoint
- TiledRange
- TiledRect
- TiledSize
- NodeLayoutConstraint
- TouchInputProfilesOrCallback
- name: Input
children:
- Input
- KeyCode
- InputProfile
- DefaultInputProfiles
- InputMethod
- name: TiledMapEditorSceneLoader
children:
- TiledMapEditorSceneLoader
- name: UI
children:
- NavigatableElement
- NavigatableButton
- NavigatableButtonContentView
- NavigatableButtonScrollViewController
- NavigatablePopoverViewController
- NavigatableViewController
- name: Utils
children:
- ComponentPriorityRegistry
exclude:
- "Demo/*"
- "Sources/CrossPlatform/*"
- "Sources/Extensions/Operators/*"
- "Sources/iOS/GlideScene+TouchInput.swift"
theme: fullwidth
skip_undocumented: true
readme: README.md
documentation: Docs/*.md
clean: true
hide_documentation_coverage: true
xcodebuild_arguments:
- -scheme
- Glide_macOS
author: Glide Engine
author_url: https://github.com/cocoatoucher/Glide/
github_url: https://github.com/cocoatoucher/Glide/