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GumSign.cs
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GumSign.cs
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namespace Eco.Mods.TechTree
{
using System;
using System.Collections.Generic;
using System.ComponentModel;
using Eco.Gameplay.Blocks;
using Eco.Gameplay.Components;
using Eco.Gameplay.Components.Auth;
using Eco.Gameplay.DynamicValues;
using Eco.Gameplay.Economy;
using Eco.Gameplay.Housing;
using Eco.Gameplay.Interactions;
using Eco.Gameplay.Items;
using Eco.Gameplay.Minimap;
using Eco.Gameplay.Objects;
using Eco.Gameplay.Players;
using Eco.Gameplay.Property;
using Eco.Gameplay.Skills;
using Eco.Gameplay.Systems.TextLinks;
using Eco.Gameplay.Pipes.LiquidComponents;
using Eco.Gameplay.Pipes.Gases;
using Eco.Gameplay.Systems.Tooltip;
using Eco.Shared;
using Eco.Shared.Math;
using Eco.Shared.Localization;
using Eco.Shared.Serialization;
using Eco.Shared.Utils;
using Eco.Shared.View;
using Eco.Shared.Items;
using Eco.Gameplay.Pipes;
using Eco.World.Blocks;
[Serialized]
[RequireComponent(typeof(PropertyAuthComponent))]
public partial class GumSignObject :
WorldObject,
IRepresentsItem
{
public override string FriendlyName { get { return "GumSign"; } }
public virtual Type RepresentedItemType { get { return typeof(GumSignItem); } }
protected override void Initialize()
{
}
public override void Destroy()
{
base.Destroy();
}
}
[Serialized]
public partial class GumSignItem :
WorldObjectItem<GumSignObject>
{
public override string FriendlyName { get { return "GumSign"; } }
public override string Description { get { return "A Wonderfull sign"; } }
static GumSignItem()
{
}
}
public partial class GumSignRecipe : Recipe
{
public GumSignRecipe()
{
this.Products = new CraftingElement[]
{
new CraftingElement<GumSignItem>(),
};
this.Ingredients = new CraftingElement[]
{
new CraftingElement<LogItem>(10),
};
this.CraftMinutes = new ConstantValue(2);
this.Initialize("GumSign", typeof(GumSignRecipe));
CraftingComponent.AddRecipe(typeof(WorkbenchObject), this);
}
}
}