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Just played dig 1 rando, suggest to implement a feature from that into this? #12

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Traehgniw opened this issue Sep 8, 2018 · 1 comment

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@Traehgniw
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Namely, the entrance shuffle. It's great! It would massively improve this randomizer!

Honestly, I was cautious about trying dig 1 rando. But even only partway through Archaea on my first seed, I can tell it's much more fun and interesting than this one-solely due to the entrance shuffle.

If you implemented this-or a return-to-start functionality (possibly optional-a checkbox in the randomizer UI?), or putting artifacts/cogs/Trader Carson and Davy's cogs and blueprints into the pool, then it'd be a FAR better and more fun randomizer, and if you put in all three, you'd have a FANTASTIC one, possibly even better than the Ori and A Link To The Past randomizers!

@clementgallet
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Cave randomizer is implemented in v1.3

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