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Namely, the entrance shuffle. It's great! It would massively improve this randomizer!
Honestly, I was cautious about trying dig 1 rando. But even only partway through Archaea on my first seed, I can tell it's much more fun and interesting than this one-solely due to the entrance shuffle.
If you implemented this-or a return-to-start functionality (possibly optional-a checkbox in the randomizer UI?), or putting artifacts/cogs/Trader Carson and Davy's cogs and blueprints into the pool, then it'd be a FAR better and more fun randomizer, and if you put in all three, you'd have a FANTASTIC one, possibly even better than the Ori and A Link To The Past randomizers!
The text was updated successfully, but these errors were encountered:
Namely, the entrance shuffle. It's great! It would massively improve this randomizer!
Honestly, I was cautious about trying dig 1 rando. But even only partway through Archaea on my first seed, I can tell it's much more fun and interesting than this one-solely due to the entrance shuffle.
If you implemented this-or a return-to-start functionality (possibly optional-a checkbox in the randomizer UI?), or putting artifacts/cogs/Trader Carson and Davy's cogs and blueprints into the pool, then it'd be a FAR better and more fun randomizer, and if you put in all three, you'd have a FANTASTIC one, possibly even better than the Ori and A Link To The Past randomizers!
The text was updated successfully, but these errors were encountered: