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pubg.vcxproj
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pubg.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="release|x64">
<Configuration>release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pubg.hpp" />
<ClInclude Include="pch.hpp" />
<ClInclude Include="src\driver\driver.hpp" />
<ClInclude Include="src\io\io.hpp" />
<ClInclude Include="src\macros\macros.hpp" />
<ClInclude Include="src\offsets\offsets.hpp" />
<ClInclude Include="src\pch\pch.hpp" />
<ClInclude Include="src\pubg\functions\functions.hpp" />
<ClInclude Include="src\pubg\player\player.hpp" />
<ClInclude Include="src\pubg\pubg.hpp" />
<ClInclude Include="src\ue\core\name_pool.hpp" />
<ClInclude Include="src\ue\engine\actor\actor.hpp" />
<ClInclude Include="src\ue\engine\character\character.hpp" />
<ClInclude Include="src\ue\engine\game_instance\game_instance.hpp" />
<ClInclude Include="src\ue\engine\level\level.hpp" />
<ClInclude Include="src\ue\engine\pawn\pawn.hpp" />
<ClInclude Include="src\ue\engine\player\player.hpp" />
<ClInclude Include="src\ue\engine\player_camera_manager\player_camera_manager.hpp" />
<ClInclude Include="src\ue\engine\player_controller\player_controller.hpp" />
<ClInclude Include="src\ue\engine\scene_component\scene_component.hpp" />
<ClInclude Include="src\ue\engine\world\world.hpp" />
<ClInclude Include="src\ue\math\matrix.hpp" />
<ClInclude Include="src\ue\math\rotator.hpp" />
<ClInclude Include="src\ue\math\vector.hpp" />
<ClInclude Include="src\xenuine\xenuine.hpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="src\dllmain.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="readme.md" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{5B80C605-5D96-48AA-B201-D90BAF17553E}</ProjectGuid>
<RootNamespace>pubg</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>pubg</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(ProjectDir)\$(Configuration)\</OutDir>
<IntDir>$(ProjectDir)\$(Configuration)\intermediates\</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
<ClCompile>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;NOMINMAX;DEVELOPER;IMGUI_DEFINE_MATH_OPERATORS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpplatest</LanguageStandard>
<MultiProcessorCompilation>false</MultiProcessorCompilation>
<Optimization>MinSpace</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<ControlFlowGuard>false</ControlFlowGuard>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.hpp</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)\src\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>