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Add extra max claim chunks to player data structure #232

Add extra max claim chunks to player data structure

Add extra max claim chunks to player data structure #232

Workflow file for this run

# This workflow will build a Java project with Gradle
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Automatic Build
on:
push:
branches: [ main ]
pull_request:
branches: [ main ]
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
java: [16]
steps:
- uses: actions/checkout@v2
- name: Set up JDK ${{ matrix.java }}
uses: actions/setup-java@v2
with:
java-version: ${{ matrix.java }}
distribution: 'adopt'
- uses: actions/cache@v2
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
restore-keys: |
${{ runner.os }}-gradle-
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew build
- name: Upload artifact
uses: actions/upload-artifact@v2
with:
# Artifact name
name: ClaimChunk
# Upload plugin jar
path: OUT/*.jar
# Fail if the output file isn't found
if-no-files-found: error