diff --git a/PLAYER/DisablePlayerFiring.md b/PLAYER/DisablePlayerFiring.md index 7790092f5..a5e2a7ff0 100644 --- a/PLAYER/DisablePlayerFiring.md +++ b/PLAYER/DisablePlayerFiring.md @@ -8,12 +8,11 @@ ns: PLAYER void DISABLE_PLAYER_FIRING(Player player, BOOL toggle); ``` -``` + Inhibits the player from using any method of combat including melee and firearms. NOTE: Only disables the firing for one frame -``` ## Parameters -* **player**: -* **toggle**: +* **player**: The player for which to disable combat methods. +* **toggle**: Unused, as this native will disable combat regardless of the value of this parameter.