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kOS.csproj
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kOS.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B972AB0D-D76B-4274-B41E-ED93CBEA1AD5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>kOS</RootNamespace>
<AssemblyName>kOS</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Games\KSP220\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>..\Lib\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Binding.cs" />
<Compile Include="BindingsFlightStats.cs" />
<Compile Include="BindingsRoverStats.cs" />
<Compile Include="BindingsTerminalSettings.cs" />
<Compile Include="BindingsTest.cs" />
<Compile Include="BindingsUniverse.cs" />
<Compile Include="BodyTarget.cs" />
<Compile Include="Command.cs" />
<Compile Include="CommandBasicIO.cs" />
<Compile Include="CommandFileIO.cs" />
<Compile Include="CommandFlowControl.cs" />
<Compile Include="CommandCallExternal.cs" />
<Compile Include="CommandTemporal.cs" />
<Compile Include="CommandVessel.cs" />
<Compile Include="ContextRunProgram.cs" />
<Compile Include="DebugTools.cs" />
<Compile Include="Direction.cs" />
<Compile Include="ExecutionContext.cs" />
<Compile Include="Expression.cs" />
<Compile Include="ExpressionTerm.cs" />
<Compile Include="GeoCoordinates.cs" />
<Compile Include="Harddisk.cs" />
<Compile Include="InterpreterBootup.cs" />
<Compile Include="InterpreterEdit.cs" />
<Compile Include="InterpreterImmediate.cs" />
<Compile Include="kOSException.cs" />
<Compile Include="kOSExternalCommand.cs" />
<Compile Include="kOSIDModule.cs" />
<Compile Include="kOSProcessor.cs" />
<Compile Include="BindingsFlightControl.cs" />
<Compile Include="File.cs" />
<Compile Include="Node.cs" />
<Compile Include="Orbit.cs" />
<Compile Include="Resource.cs" />
<Compile Include="SpecialValue.cs" />
<Compile Include="SpecialValueTester.cs" />
<Compile Include="StageValues.cs" />
<Compile Include="SteeringHelper.cs" />
<Compile Include="Timespan.cs" />
<Compile Include="Vector.cs" />
<Compile Include="VersionInfo.cs" />
<Compile Include="VesselSensors.cs" />
<Compile Include="VesselTarget.cs" />
<Compile Include="TermWindow.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="CPU.cs" />
<Compile Include="Core.cs" />
<Compile Include="Utils.cs" />
<Compile Include="Variable.cs" />
<Compile Include="VesselVelocity.cs" />
<Compile Include="Volume.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="VesselUtils.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>echo $(TargetPath)
copy $(TargetPath) $(SolutionDir)\Package\kOS\Plugins\kOS.dll
D:\kOS\installpackage.bat
</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>