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Windows Version No Longer Works After Commit d2cc67e #1616

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Brushman97 opened this issue Oct 21, 2024 · 7 comments
Open

Windows Version No Longer Works After Commit d2cc67e #1616

Brushman97 opened this issue Oct 21, 2024 · 7 comments
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bug Something isn't working

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@Brushman97
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Brushman97 commented Oct 21, 2024

It appears that the Windows version of GB Studio no longer works after this develop branch build came out.

https://github.com/chrismaltby/gb-studio/actions/runs/10940226169
(this was the last version I tested that worked for me)

I've tried out a few builds that released after this one, and none of them worked for me. Here they are:

  1. https://github.com/chrismaltby/gb-studio/actions/runs/11345261067
  2. https://github.com/chrismaltby/gb-studio/actions/runs/11408010980
  3. https://github.com/chrismaltby/gb-studio/actions/runs/11418454974

All three of them display a white screen upon opening the application. I also tried interacting with the toolbar at the top by clicking on random things (like "About GB Studio", "Preferences", and the new "Plugin Manager" option), and all the windows it opened up were also plain white.
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The third one had one additional quirk to it that the others didn't. I could only get the project to open once (which still had a white screen), then it never opened again. Every time after the very first time I tried opening GBS had it open as a background process (which I found out when I looked to see if it was hiding in the task manager after clicking on my project many times with nothing happening).

I mentioned this problem in the GB Studio Discord server and was told that it still works on their end (although they use Mac instead of Windows). I even had them test out both of my projects and they worked just fine.
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I think one of these three commits was the cause of this.
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@Brushman97 Brushman97 added the bug Something isn't working label Oct 21, 2024
@chrismaltby
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Hi @Brushman97 I've just tried a new project on Windows and it seemed to work correctly. I've reached out to @pau-tomas to see if he can share your project files for me to test those on Windows instead

@Brushman97
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Hi @Brushman97 I've just tried a new project on Windows and it seemed to work correctly. I've reached out to @pau-tomas to see if he can share your project files for me to test those on Windows instead

That's so strange. Just curious, was it on Windows 10 or Windows 11?

@chrismaltby
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Oh I've only got access to Windows Server 2016, but I don't think there should be much difference. Here's your project files running
Screenshot 2024-10-22 at 16 51 02

@Brushman97
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That's very odd. Do you know what might be the problem for me? Also, I have Windows 11.

@chrismaltby
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Maybe we could try ruling out some things

  • Are you able to make a new project with the latest develop builds? If that also doesn't work. Would you be able to provide screenshots step by step of making a new project (1 of the splash screen, 1 of the migrate alert, 1 of the project window)?
  • Has anything changed about where you're placing projects? I've heard people say that using external hard drives or USB drives doesn't always work but I've not been able to investigate this
  • You mention that the last version you tried that worked was https://github.com/chrismaltby/gb-studio/actions/runs/10940226169 can I confirm does this version STILL work for you?
  • Have you tried https://github.com/chrismaltby/gb-studio/actions/runs/11345261067 which is I believe the first release after the one that was working for you? If that works we could try going through dev builds until we find the exact one that fails for you, it would be good to pinpoint exactly where the failure starts to occur.

@Brushman97
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Maybe we could try ruling out some things

* Are you able to make a new project with the latest develop builds? If that also doesn't work. Would you be able to provide screenshots step by step of making a new project (1 of the splash screen, 1 of the migrate alert, 1 of the project window)?

* Has anything changed about where you're placing projects? I've heard people say that using external hard drives or USB drives doesn't always work but I've not been able to investigate this

* You mention that the last version you tried that worked was https://github.com/chrismaltby/gb-studio/actions/runs/10940226169 can I confirm does this version STILL work for you?

* Have you tried https://github.com/chrismaltby/gb-studio/actions/runs/11345261067 which is I believe the first release after the one that was working for you? If that works we could try going through dev builds until we find the exact one that fails for you, it would be good to pinpoint exactly where the failure starts to occur.

For the first one, I'll redownload the latest develop branch build and test this out.

As for the second one, I have my projects in the downloads folder (c drive) and the engine itself on a micro SD (d drive). For me personally, I haven't had any issues with this setup before. I guess I could try downloading the engine in the c drive and see if it works in case I can't get it to create a new project for the first test.

In terms of the third one, I can confirm that this build still works for me.
image
image

For the final one, I have tested that build out, and it was just a white screen.

@Brushman97
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Brushman97 commented Oct 22, 2024

That is so bizarre. I downloaded the second latest develop branch build (one of the same exact builds I tested out yesterday that didn't work), and now it's working correctly.

2024-10-22.15-13-43.mp4

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