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Is your feature request related to a problem? Please describe.
Folders are a great new addition, but the Game World view is still rather hard to navigate. If you have a large game, it becomes unwieldy. This is my concept render for a folder view that could be implemented in the Game World. It's a little rough but I think it gets the idea across
GBStudio.Folder.Idea.Video.-.Edited.mov
Describe the solution you'd like
Folders appear in the game world and can be double clicked to show the scenes contained in them.
Describe alternatives you've considered
It could be helpful to show opened folders together with closed ones and scenes that aren't in any folders at all. In this case, double clicking a folder would push scenes away from the folder and make space for the scenes inside the folder
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Folders are a great new addition, but the Game World view is still rather hard to navigate. If you have a large game, it becomes unwieldy. This is my concept render for a folder view that could be implemented in the Game World. It's a little rough but I think it gets the idea across
GBStudio.Folder.Idea.Video.-.Edited.mov
Describe the solution you'd like
Folders appear in the game world and can be double clicked to show the scenes contained in them.
Describe alternatives you've considered
It could be helpful to show opened folders together with closed ones and scenes that aren't in any folders at all. In this case, double clicking a folder would push scenes away from the folder and make space for the scenes inside the folder
The text was updated successfully, but these errors were encountered: