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NEWS
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NEWS
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User-visible changes in the SoundScape Renderer. Recent changes on top.
0.6.0 (1 February 2023)
- 3D support for the binaural renderer using SOFA files
- new network interfaces: WebSocket and FUDI
- an experimental browser-based 3D GUI (using the WebSocket interface)
- Qt GUI:
- drag & drop of scene files to GUI
- close with Ctrl-q instead of Esc
- Pd externals: path handling has been fixed, BRS renderer is now also available
- macOS: No pre-compiled App Bundle will be provided,
the possibility for building it locally might be removed in a future version
- The "ssr" script has been removed, use ssr-binaural, ssr-brs, ssr-vbap,
ssr-wfs, ssr-aap, ssr-dca or ssr-generic instead.
0.5.0 (16 November 2018)
- GUI now uses Qt5
- the exponent that determines distance attenuation of the amplitude in the
virtual space can be set by the user
- significant extensions of the documentation
- the former NFC-HOA renderer is back in an experimental version now called
distance-coded Ambisonics (DCA)
- headphone-compensated HRTFs are included
- the end-of-message character in TCP messages can be selected by the user
0.4.2 (24 July 2014)
- the default number of threads is now obtained automatically (but can still be
overwritten)
- configure options to en-/disable certain renderers
- certain renderers are now available as Puredata externals (via flext), still
experimental (a.k.a. buggy)
- minor GUI changes (no more "pie slices" on sources, larger fonts)
- man pages (generated with help2man)
- several bugfixes, improvements to the MEX files
0.4.1 (28 January 2014)
- all renderers (except BRS and generic) are now available as MEX files
- SSR can now be compiled with clang++ and libc++ on OSX 10.9 (Mavericks)
- several bugfixes
0.4.0 (20 December 2013)
- the signal processing core of the SSR is now a separate thing and part of the
"Audio Processing Framework" (APF, http://audioprocessingframework.github.io)
- multi-threading support and other performance improvements
- brand new Near-Field-Corrected Higher-Order-Ambisonics (NFC-HOA) renderer
(which is still experimental and might have quite a few bugs)
- WAV, FLAC and OGG playback is now possible via ecasound & libsndfile
- binaural and BRS renderers now support IR files with arbitrary number of
channels (as long as they are divisible by 2)
- new option "--name" to set the JACK client name
- compatibility with the "Clang" compiler
- experimental draft for Matlab MEX files (using the NFC-HOA renderer)
- VRPN tracker support (thanks to Rouven von der Burg, Daniel Schwingenheuer
and Johannes Arend!)
- many bugfixes and improvements (but most probably also new bugs)
0.3.4 a.k.a. "Pianoforte" (13 November 2012)
- several bugfixes and improvements
- fixed Polhemus tracker support on MacOSX
- introduced "reference offset" for tracking people within loudspeaker arrays
0.3.3 a.k.a. "Harpsichord" (1 February 2012)
- several bugfixes, including a nasty bug in the delay line
- support for the Razor AHRS headtracker:
http://dev.qu.tu-berlin.de/projects/sf-razor-9dof-ahrs/wiki
- support for MacOSX 10.7 (Lion)
0.3.2 a.k.a. "Spinet" (6 September 2011)
- several bugfixes, mainly in the build system
- source code for "Android SSR Remote" is now included
0.3.1 a.k.a. "Harmonium" (3 May 2011)
- several bugfixes
- the SSR can now be compiled for MacOSX, an App-Bundle is also provided
- the "Binaural Playback Renderer" is now available
- improvements in new renderer architecture, still to be activated with
./configure --enable-newrenderer
- improvements in the build system
- current audio scene can now be saved (have a look in the "file" menu)
- improvements to the "source properties" context menu
- Pure Data (Pd) patches for remote-controlling the SSR are now included
- Android SSR remote control is provided for download as .apk file
0.3.0 a.k.a. "Keytar" (23 May 2010)
- first public release (under the GPLv3+ license)