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Upgraded UE version to 4.26.2 #20

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Upgraded UE version to 4.26.2 #20

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mrserverless
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Addresses #18

What I've done is:

  • upgraded to UE 4.26.2
  • upgraded GameLiftServerSDK 3.4.0 and corresponding new linux and windows binaries
  • used auto keywords to prevent type conflicts
  • removed deprecated function calls

So far everything compiles and I'm able to build and upload the server into Gamelift. I haven't tested all of the functionality yet since I haven't got that far into your tutorials. But this should work as a good baseline to start for those on 4.26.

I've made a separate branch for this PR so I can keep going with master.

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