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Optimize Goblin.IterativeSolver.prototype.processContactManifolds #13

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chandlerprall opened this issue Sep 23, 2014 · 0 comments
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@chandlerprall
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In need of a better way to handle all_constraints, contact_constraints, and friction_constraints. Probably some kind of tree structure to make lookups O(log n) and keep O(n) for processing

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