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handler.go
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package chromedp
import (
"context"
"fmt"
"reflect"
"runtime"
"strings"
"sync"
"time"
"github.com/mailru/easyjson"
"github.com/knq/chromedp/cdp"
"github.com/knq/chromedp/cdp/cdputil"
"github.com/knq/chromedp/cdp/css"
"github.com/knq/chromedp/cdp/dom"
"github.com/knq/chromedp/cdp/inspector"
logdom "github.com/knq/chromedp/cdp/log"
"github.com/knq/chromedp/cdp/page"
rundom "github.com/knq/chromedp/cdp/runtime"
"github.com/knq/chromedp/client"
"github.com/knq/chromedp/cdp/network"
)
// TargetHandler manages a Chrome Debugging Protocol target.
type TargetHandler struct {
conn client.Transport
// frames is the set of encountered frames.
frames map[cdp.FrameID]*cdp.Frame
// lsnr is the map of listeners, which maps from cdp.MethodType to channels.
lsnr map[cdp.MethodType][]chan interface{}
// lsnrchs is the map of channels, which maps from channel to registered cdp.MethodType(s).
lsnrchs map[<-chan interface{}]map[cdp.MethodType]bool
// cur is the current top level frame.
cur *cdp.Frame
// qcmd is the outgoing message queue.
qcmd chan *cdp.Message
// qres is the incoming command result queue.
qres chan *cdp.Message
// qevents is the incoming event queue.
qevents chan *cdp.Message
// detached is closed when the detached event is received.
detached chan *inspector.EventDetached
// loaded is fired when the page load event is received.
loaded chan struct{}
pageWaitGroup, domWaitGroup *sync.WaitGroup
// last is the last sent message identifier.
last int64
lastm sync.Mutex
// res is the id->result channel map.
res map[int64]chan *cdp.Message
resrw sync.RWMutex
// logging funcs
logf, debugf, errorf LogFunc
sync.RWMutex
}
// NewTargetHandler creates a new handler for the specified client target.
func NewTargetHandler(t client.Target, logf, debugf, errorf LogFunc) (*TargetHandler, error) {
conn, err := client.Dial(t)
if err != nil {
return nil, err
}
return &TargetHandler{
conn: conn,
logf: logf,
debugf: debugf,
errorf: errorf,
}, nil
}
// Run starts the processing of commands and events of the client target
// provided to NewTargetHandler.
//
// Callers can stop Run by closing the passed context.
func (h *TargetHandler) Run(ctxt context.Context) error {
var err error
// reset
h.Lock()
h.frames = make(map[cdp.FrameID]*cdp.Frame)
h.lsnr = make(map[cdp.MethodType][]chan interface{})
h.lsnrchs = make(map[<-chan interface{}]map[cdp.MethodType]bool)
h.qcmd = make(chan *cdp.Message)
h.qres = make(chan *cdp.Message)
// The events channel needs to be big enough to buffer as many events as
// we might recieve at once while processing one event. This is
// necessary because the event handling may do requests which require
// reading from the qmsg channel. This can't happen if the network
// handler is blocked writing to qevents. See discussion in #75. In
// practice I haven't seen the buffer get bigger than one or two. But we
// make it large just to be safe, and panic if it is ever full, rather
// than deadlocking.
h.qevents = make(chan *cdp.Message, 1024)
h.res = make(map[int64]chan *cdp.Message)
h.detached = make(chan *inspector.EventDetached)
h.pageWaitGroup = new(sync.WaitGroup)
h.domWaitGroup = new(sync.WaitGroup)
h.Unlock()
// run
go h.run(ctxt)
// enable domains
for _, a := range []Action{
logdom.Enable(),
rundom.Enable(),
network.Enable(),
inspector.Enable(),
page.Enable(),
dom.Enable(),
css.Enable(),
} {
err = a.Do(ctxt, h)
if err != nil {
return fmt.Errorf("unable to execute %s: %v", reflect.TypeOf(a), err)
}
}
h.Lock()
// get page resources
tree, err := page.GetResourceTree().Do(ctxt, h)
if err != nil {
return fmt.Errorf("unable to get resource tree: %v", err)
}
h.frames[tree.Frame.ID] = tree.Frame
h.cur = tree.Frame
for _, c := range tree.ChildFrames {
h.frames[c.Frame.ID] = c.Frame
}
h.Unlock()
h.documentUpdated(ctxt)
return nil
}
// run handles the actual message processing to / from the web socket connection.
func (h *TargetHandler) run(ctxt context.Context) {
defer h.conn.Close()
// add cancel to context
ctxt, cancel := context.WithCancel(ctxt)
defer cancel()
go func() {
defer cancel()
for {
select {
default:
msg, err := h.read()
if err != nil {
return
}
switch {
case msg.Method != "":
select {
case h.qevents <- msg:
default:
// See discussion in #75.
panic("h.qevents is blocked!")
}
case msg.ID != 0:
h.qres <- msg
default:
h.errorf("ignoring malformed incoming message (missing id or method): %#v", msg)
}
case <-h.detached:
// FIXME: should log when detached, and reason
return
case <-ctxt.Done():
return
}
}
}()
var wg sync.WaitGroup
defer wg.Wait()
// process queues
wg.Add(1)
go func() {
defer wg.Done()
for {
select {
case ev := <-h.qevents:
err := h.processEvent(ctxt, ev)
if err != nil {
h.errorf("could not process event %s: %v", ev.Method, err)
}
case <-ctxt.Done():
return
}
}
}()
wg.Add(1)
go func() {
defer wg.Done()
for {
select {
case res := <-h.qres:
err := h.processResult(res)
if err != nil {
h.errorf("could not process result for message %d: %v", res.ID, err)
}
case <-ctxt.Done():
return
}
}
}()
wg.Add(1)
go func() {
defer wg.Done()
for {
select {
case cmd := <-h.qcmd:
err := h.processCommand(cmd)
if err != nil {
h.errorf("could not process command message %d: %v", cmd.ID, err)
}
case <-ctxt.Done():
return
}
}
}()
}
// read reads a message from the client connection.
func (h *TargetHandler) read() (*cdp.Message, error) {
// read
buf, err := h.conn.Read()
if err != nil {
return nil, err
}
h.debugf("-> %s", string(buf))
// unmarshal
msg := new(cdp.Message)
err = easyjson.Unmarshal(buf, msg)
if err != nil {
return nil, err
}
return msg, nil
}
// WaitEventLoad returns a channel which is closed when the page load event is
// fired, or the next TargetHandler.Run takes place.
func (h *TargetHandler) WaitEventLoad() <-chan struct{} {
h.Lock()
defer h.Unlock()
return h.loaded
}
// ResetEventLoad resets the event load trigger returned by WaitEventLoad.
// It is called when a navigation is requested, so that the next load can take
// place.
func (h *TargetHandler) ResetEventLoad() {
h.Lock()
defer h.Unlock()
if h.loaded != nil {
select {
case <-h.loaded: // already closed
default:
// Before replacing h.loaded with a new pipeline,
// unblock previous waiters if they are still blocked.
// This prevents them staying deadlocked for a load
// event which will never come, however it means that
// they get a phantom load event.
close(h.loaded)
h.loaded = nil
}
}
// Make a new channel for signalling the next page load event.
h.loaded = make(chan struct{})
}
// processEvent processes an incoming event.
func (h *TargetHandler) processEvent(ctxt context.Context, msg *cdp.Message) error {
if msg == nil {
return cdp.ErrChannelClosed
}
// unmarshal
ev, err := cdputil.UnmarshalMessage(msg)
if err != nil {
return err
}
propagate(h, msg.Method, ev)
switch e := ev.(type) {
case *inspector.EventDetached:
h.Lock()
h.detached <- e
h.Unlock()
return nil
case *dom.EventDocumentUpdated:
h.domWaitGroup.Wait()
h.documentUpdated(ctxt)
return nil
}
d := msg.Method.Domain()
switch d {
case "Page":
h.pageWaitGroup.Add(1)
h.pageEvent(ctxt, ev)
case "DOM":
h.domWaitGroup.Add(1)
h.domEvent(ctxt, ev)
}
return nil
}
// propagate propagates event to the listeners
func propagate(h *TargetHandler, method cdp.MethodType, ev interface{}) {
h.RLock()
defer h.RUnlock()
if lsnrs, ok := h.lsnr[method]; ok {
for _, l := range lsnrs {
l <- ev
}
}
}
// documentUpdated handles the document updated event, retrieving the document
// root for the root frame.
func (h *TargetHandler) documentUpdated(ctxt context.Context) {
f, err := h.WaitFrame(ctxt, cdp.EmptyFrameID)
if err != nil {
h.errorf("could not get current frame: %v", err)
return
}
f.Lock()
defer f.Unlock()
// invalidate nodes
if f.Root != nil {
close(f.Root.Invalidated)
}
f.Nodes = make(map[cdp.NodeID]*cdp.Node)
f.Root, err = dom.GetDocument().WithPierce(true).Do(ctxt, h)
if err != nil {
h.errorf("could not retrieve document root for %s: %v", f.ID, err)
return
}
f.Root.Invalidated = make(chan struct{})
walk(f.Nodes, f.Root)
}
// processResult processes an incoming command result.
func (h *TargetHandler) processResult(msg *cdp.Message) error {
h.resrw.RLock()
defer h.resrw.RUnlock()
ch, ok := h.res[msg.ID]
if !ok {
return fmt.Errorf("id %d not present in res map", msg.ID)
}
defer close(ch)
ch <- msg
return nil
}
// processCommand writes a command to the client connection.
func (h *TargetHandler) processCommand(cmd *cdp.Message) error {
// marshal
buf, err := easyjson.Marshal(cmd)
if err != nil {
return err
}
h.debugf("<- %s", string(buf))
return h.conn.Write(buf)
}
// emptyObj is an empty JSON object message.
var emptyObj = easyjson.RawMessage([]byte(`{}`))
// Execute executes commandType against the endpoint passed to Run, using the
// provided context and params, decoding the result of the command to res.
func (h *TargetHandler) Execute(ctxt context.Context, commandType cdp.MethodType, params easyjson.Marshaler, res easyjson.Unmarshaler) error {
var paramsBuf easyjson.RawMessage
if params == nil {
paramsBuf = emptyObj
} else {
var err error
paramsBuf, err = easyjson.Marshal(params)
if err != nil {
return err
}
}
id := h.next()
// save channel
ch := make(chan *cdp.Message, 1)
h.resrw.Lock()
h.res[id] = ch
h.resrw.Unlock()
// queue message
h.qcmd <- &cdp.Message{
ID: id,
Method: commandType,
Params: paramsBuf,
}
errch := make(chan error, 1)
go func() {
defer close(errch)
select {
case msg := <-ch:
switch {
case msg == nil:
errch <- cdp.ErrChannelClosed
case msg.Error != nil:
errch <- msg.Error
case res != nil:
errch <- easyjson.Unmarshal(msg.Result, res)
}
case <-ctxt.Done():
errch <- ctxt.Err()
}
h.resrw.Lock()
defer h.resrw.Unlock()
delete(h.res, id)
}()
return <-errch
}
// next returns the next message id.
func (h *TargetHandler) next() int64 {
h.lastm.Lock()
defer h.lastm.Unlock()
h.last++
return h.last
}
// GetRoot returns the current top level frame's root document node.
func (h *TargetHandler) GetRoot(ctxt context.Context) (*cdp.Node, error) {
var root *cdp.Node
loop:
for {
var cur *cdp.Frame
select {
default:
h.RLock()
cur = h.cur
if cur != nil {
cur.RLock()
root = cur.Root
cur.RUnlock()
}
h.RUnlock()
if cur != nil && root != nil {
break loop
}
time.Sleep(DefaultCheckDuration)
case <-ctxt.Done():
return nil, ctxt.Err()
}
}
return root, nil
}
// SetActive sets the currently active frame after a successful navigation.
func (h *TargetHandler) SetActive(ctxt context.Context, id cdp.FrameID) error {
var err error
// get frame
f, err := h.WaitFrame(ctxt, id)
if err != nil {
return err
}
h.Lock()
defer h.Unlock()
h.cur = f
return nil
}
// WaitFrame waits for a frame to be loaded using the provided context.
func (h *TargetHandler) WaitFrame(ctxt context.Context, id cdp.FrameID) (*cdp.Frame, error) {
// TODO: fix this
timeout := time.After(10 * time.Second)
loop:
for {
select {
default:
var f *cdp.Frame
var ok bool
h.RLock()
if id == cdp.EmptyFrameID {
f, ok = h.cur, h.cur != nil
} else {
f, ok = h.frames[id]
}
h.RUnlock()
if ok {
return f, nil
}
time.Sleep(DefaultCheckDuration)
case <-ctxt.Done():
return nil, ctxt.Err()
case <-timeout:
break loop
}
}
return nil, fmt.Errorf("timeout waiting for frame `%s`", id)
}
// WaitNode waits for a node to be loaded using the provided context.
func (h *TargetHandler) WaitNode(ctxt context.Context, f *cdp.Frame, id cdp.NodeID) (*cdp.Node, error) {
// TODO: fix this
timeout := time.After(10 * time.Second)
loop:
for {
select {
default:
var n *cdp.Node
var ok bool
f.RLock()
n, ok = f.Nodes[id]
f.RUnlock()
if n != nil && ok {
return n, nil
}
time.Sleep(DefaultCheckDuration)
case <-ctxt.Done():
return nil, ctxt.Err()
case <-timeout:
break loop
}
}
return nil, fmt.Errorf("timeout waiting for node `%d`", id)
}
// pageEvent handles incoming page events.
func (h *TargetHandler) pageEvent(ctxt context.Context, ev interface{}) {
defer h.pageWaitGroup.Done()
var id cdp.FrameID
var op frameOp
switch e := ev.(type) {
case *page.EventFrameNavigated:
h.Lock()
h.frames[e.Frame.ID] = e.Frame
if h.cur != nil && h.cur.ID == e.Frame.ID {
h.cur = e.Frame
}
h.Unlock()
return
case *page.EventFrameAttached:
// NOTE(pwaller):
// This happens before we have the frame object for
// e.FrameID - that only occurs in EventFrameNavigated.
// so there isn't a frame to update yet.
// I'm not sure of the use of this state - see #75.
// Another issue is that events like EventFrameStoppedLoading
// can happen even though EventFrameNavigated *never fires*,
// so these events can end up calling WaitFrame on a frame
// that never comes into existence.
// id, op = e.FrameID, frameAttached(e.ParentFrameID)
return
case *page.EventFrameDetached:
return // See note above.
case *page.EventFrameStartedLoading:
return // See note above.
case *page.EventFrameStoppedLoading:
return // See note above.
case *page.EventFrameScheduledNavigation:
return // See note above.
case *page.EventFrameClearedScheduledNavigation:
return // See note above.
case *page.EventDomContentEventFired:
return
case *page.EventLoadEventFired:
if h.loaded != nil {
// If anyone is listening for loaded, notify them now.
close(h.loaded)
h.loaded = nil
}
return
case *page.EventFrameResized:
return
case *page.EventLifecycleEvent:
return
default:
h.errorf("unhandled page event %s", reflect.TypeOf(ev))
return
}
f, err := h.WaitFrame(ctxt, id)
if err != nil {
h.errorf("could not get frame %s: %v", id, err)
return
}
h.Lock()
defer h.Unlock()
f.Lock()
defer f.Unlock()
op(f)
}
// domEvent handles incoming DOM events.
func (h *TargetHandler) domEvent(ctxt context.Context, ev interface{}) {
defer h.domWaitGroup.Done()
// wait current frame
f, err := h.WaitFrame(ctxt, cdp.EmptyFrameID)
if err != nil {
h.errorf("could not process DOM event %s: %v", reflect.TypeOf(ev), err)
return
}
var id cdp.NodeID
var op nodeOp
switch e := ev.(type) {
case *dom.EventSetChildNodes:
id, op = e.ParentID, setChildNodes(f.Nodes, e.Nodes)
case *dom.EventAttributeModified:
id, op = e.NodeID, attributeModified(e.Name, e.Value)
case *dom.EventAttributeRemoved:
id, op = e.NodeID, attributeRemoved(e.Name)
case *dom.EventInlineStyleInvalidated:
if len(e.NodeIds) == 0 {
return
}
id, op = e.NodeIds[0], inlineStyleInvalidated(e.NodeIds[1:])
case *dom.EventCharacterDataModified:
id, op = e.NodeID, characterDataModified(e.CharacterData)
case *dom.EventChildNodeCountUpdated:
id, op = e.NodeID, childNodeCountUpdated(e.ChildNodeCount)
case *dom.EventChildNodeInserted:
if e.PreviousNodeID != cdp.EmptyNodeID {
_, err = h.WaitNode(ctxt, f, e.PreviousNodeID)
if err != nil {
return
}
}
id, op = e.ParentNodeID, childNodeInserted(f.Nodes, e.PreviousNodeID, e.Node)
case *dom.EventChildNodeRemoved:
id, op = e.ParentNodeID, childNodeRemoved(f.Nodes, e.NodeID)
case *dom.EventShadowRootPushed:
id, op = e.HostID, shadowRootPushed(f.Nodes, e.Root)
case *dom.EventShadowRootPopped:
id, op = e.HostID, shadowRootPopped(f.Nodes, e.RootID)
case *dom.EventPseudoElementAdded:
id, op = e.ParentID, pseudoElementAdded(f.Nodes, e.PseudoElement)
case *dom.EventPseudoElementRemoved:
id, op = e.ParentID, pseudoElementRemoved(f.Nodes, e.PseudoElementID)
case *dom.EventDistributedNodesUpdated:
id, op = e.InsertionPointID, distributedNodesUpdated(e.DistributedNodes)
default:
h.errorf("unhandled node event %s", reflect.TypeOf(ev))
return
}
// retrieve node
n, err := h.WaitNode(ctxt, f, id)
if err != nil {
s := strings.TrimSuffix(runtime.FuncForPC(reflect.ValueOf(op).Pointer()).Name(), ".func1")
i := strings.LastIndex(s, ".")
if i != -1 {
s = s[i+1:]
}
h.errorf("could not perform (%s) operation on node %d (wait node): %v", s, id, err)
return
}
h.Lock()
defer h.Unlock()
f.Lock()
defer f.Unlock()
op(n)
}
// Listen creates a listener for the specified event types.
func (h *TargetHandler) Listen(eventTypes ...cdp.MethodType) <-chan interface{} {
h.Lock()
defer h.Unlock()
ch := make(chan interface{}, 16)
for _, evtTyp := range eventTypes {
if chlist, ok := h.lsnr[evtTyp]; ok {
chlist = append(chlist, ch)
if _, etok := h.lsnrchs[ch][evtTyp]; !etok {
h.lsnrchs[ch][evtTyp] = true
}
} else {
h.lsnr[evtTyp] = []chan interface{}{ch}
h.lsnrchs[ch] = map[cdp.MethodType]bool{evtTyp: true}
}
}
return ch
}
// Release releases a channel returned from Listen.
func (h *TargetHandler) Release(ch <-chan interface{}) {
h.Lock()
defer h.Unlock()
lsnrchs := h.lsnrchs[ch]
for evtTyp := range lsnrchs {
chs := h.lsnr[evtTyp]
for i := 0; i < len(chs); i++ {
if ch == chs[i] {
chs[i] = nil
if i == len(chs)-1 {
chs = chs[:len(chs)-1]
} else {
chs = append(chs[:i], chs[i+1:]...)
}
h.lsnr[evtTyp] = chs
break
}
}
}
delete(h.lsnrchs, ch)
}