- Download the repository as .zip or run
git clone https://github.com/cadop/fusion360descriptor.git
in Git Bash to download the repository. - Navigate to the Utilities tab in Fusion 360 and click on Scripts and Add-Ins.
- Click on the green + to add the script into Fusion 360.
- Add the Descriptor folder from the zip file to the scripts. You may have to unzip the file after downloading from Github
- Click on Descriptor then click on Run. The GUI will appear.
- Find the folder: modelName_description
- Open hello_bullet.py in VSCode or the desired editor and run the program.
- The bullet physics simulator will open and the model will be displayed in the browser.
Q: How do I move things around in Fusion 360?
A: You can move a body by clicking on it on the left side and clicking Move/Copy, or pressing M on the keyboard and then clicking on the desired object.
Q: How do I install PyBullet?
A: Make sure you have Python installed, Microsoft Visual Studio C++ build tools installed, and the ability to use pip commands. In the terminal, run the command pip install pybullet
Q: PyBullet is not launching, what do I do?
A: Make sure that the above 3 things are ready on your computer. Open hello_bullet.py from the folder added in your save directory in VSCode and run the program.
Q: How can I create more advanced models?
A: A good place to find pre-built components is the McMASTERR-CARR component directory. To go to this, click on Insert in the top menu bar, and in the drop down menu, go to Insert McMASTERR-Carr Component. Then, you can find your desired component, click on the specifications of choice, go to Product Detail, and press Download.