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Vegetation will not (always) be visible on screenshots taken within the engine #316

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MathiasBaumgartinger opened this issue Apr 16, 2023 · 1 comment
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@MathiasBaumgartinger
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When using Screencapture.screenshot in most cases the Vegetation will be blended out. This was happening with and without modification of the Vegetation.plant_extent. The issue is not caused by TAA.

It appeared that in less complex scenes the Vegetation tended to stay, as opposed to complex scenes.

@MathiasBaumgartinger MathiasBaumgartinger added the bug Something isn't working label Apr 16, 2023
@MathiasBaumgartinger
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Could this be tied to #317?

MathiasBaumgartinger pushed a commit that referenced this issue Apr 18, 2023
kb173 pushed a commit that referenced this issue Apr 19, 2023
This makes the screenshot tool functional again, but doesn't close the issue since it's a workaround that seems like it might not be 100% stable
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