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When using the collideRectPoly method with the internalCollision option set to true, everything works fine until the rectangle is bigger than the polygon. Once the rect is bigger and the polygon is inside the rect, it will not result in an output even with the internalCollision option set. It works fine when the rect is smaller and is inside the polygon though. Not sure if this is intended or not but definitely caused some issues in my project and I had to switch to using collidePolyPoly. Example: https://editor.p5js.org/akgaming1322/sketches/-zQIP8tAj
The text was updated successfully, but these errors were encountered:
When using the collideRectPoly method with the internalCollision option set to true, everything works fine until the rectangle is bigger than the polygon. Once the rect is bigger and the polygon is inside the rect, it will not result in an output even with the internalCollision option set. It works fine when the rect is smaller and is inside the polygon though. Not sure if this is intended or not but definitely caused some issues in my project and I had to switch to using collidePolyPoly. Example: https://editor.p5js.org/akgaming1322/sketches/-zQIP8tAj
The text was updated successfully, but these errors were encountered: