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This will take some amount of non-related sub-collision to achieve. eg. collision detection that is not inherent to the calculation of the collision being calculated. Circle collisions are not based on where the intersection happened, instead based on distance from the center point.
But I agree it would be nice to have, but was never implemented because it is an additional step.
may have missed this, but would be nice to be able to get circle/circle and circle/line intersection points as well (either 1 or 2)
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