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[suggestion] Adding Auto-updates to BLT4L #81

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dribbleondo opened this issue Sep 9, 2017 · 4 comments
Open

[suggestion] Adding Auto-updates to BLT4L #81

dribbleondo opened this issue Sep 9, 2017 · 4 comments
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base-mod Having to do with the actual BLT lua base mod wishlist Requests that are back-burnered in lieu of more important tasks
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@dribbleondo
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Since Paydaymods allows for autoupdates, Thought it would be a good idea to allow for auto-updating within Payday 2 itself. I have a profile on paydaymods that'll allow me to push updates when BLT4L updates.

It'd be as simple as changing the download identifier (and the revision) in base.lua from "payday2bltdll" to "payday2blt4lso" or something similar.

@RomanHargrave
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This is one of the reasons I added the version API. It would still need more info to get correct prebuilts, but it would eliminate the need for a base mod fork if BLT4W would adopt it, and the base mod would pick which to update based on it.

@RomanHargrave RomanHargrave added the base-mod Having to do with the actual BLT lua base mod label Sep 15, 2017
@RomanHargrave
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#83 may hold a solution

@RomanHargrave RomanHargrave added the wishlist Requests that are back-burnered in lieu of more important tasks label Sep 16, 2017
@BangL
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BangL commented Sep 18, 2017

this situation changed with blt 2.0.
the blt4w does not update the dll anymore, instead it just informs about the hash mismatch and then opens a link in the browser: https://github.com/JamesWilko/Payday-2-BLT-Lua/blob/a3f66fed69e54cc55aee78d12de198d171540385/mods/base/lua/MenuManager.lua#L159

@RomanHargrave
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lovely

more platform-specific code in BLT lua

@RomanHargrave RomanHargrave added this to the 2.0 milestone May 20, 2018
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