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Shaman
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Shaman
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local Library = loadstring(game:HttpGet('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/Shaman.lua'))()
local Flags = Library.Flags
local Window = Library:Window({
Text = "Baseplate"
})
local Tab = Window:Tab({
Text = "Aiming"
})
local Tab2 = Window:Tab({
Text = "Visual"
})
local ChamsSection = Tab2:Section({
Text = "Chams"
})
local Section = Tab:Section({
Text = "Aimbot"
})
local Section2 = Tab:Section({
Text = "FOV"
})
local Section3 = Tab:Section({
Text = "Misc",
Side = "Right"
})
ChamsSection:Toggle({
Text = "Enabled"
})
ChamsSection:Toggle({
Text = "Color"
})
ChamsSection:Toggle({
Text = "Filled"
})
ChamsSection:Toggle({
Text = "Team Check"
})
Section:Toggle({
Text = "Enabled"
})
Section:Toggle({
Text = "Wall Check"
})
Section:Toggle({
Text = "Smooth Aimbot"
})
Section2:Toggle({
Text = "Enabled"
})
Section2:Toggle({
Text = "Filled FOV"
})
Section2:Toggle({
Text = "FOV Transparency",
Tooltip = "Changes your fov transparency."
})
Section2:Button({
Text = "Reset FOV",
Tooltip = "This resets your aimbot fov."
})
Section3:Toggle({
Text = "Infinite Ammo"
})
Section3:Toggle({
Text = "No Spread"
})
Section3:Toggle({
Text = "No Bullet Drop",
Default = true
})
Section3:Toggle({
Text = "Full Auto"
})
local a = Section3:Toggle({
Text = "No Recoil"
})
local label = Section3:Label({
Text = "This is a label.",
Color = Color3.fromRGB(217, 97, 99),
Tooltip = "This is a label."
})
local dropdown = Section:Dropdown({
Text = "Dropdown",
List = {"Head","Torso","Random"},
Flag = "Choosen",
Callback = function(v)
warn(v)
end
})
Section:RadioButton({
Text = "RadioButton",
Options = {"Legit","Blatant"},
Callback = function(v)
warn(v)
end
})
Section:Toggle({
Text = "Silent Aimbot"
})
Section:Input({
Placeholder = "Webhook URL",
Flag = "URL"
})
Section:Keybind({
Default = Enum.KeyCode.E,
Text = "Aimbot Key",
Callback = function()
warn("Pressed")
end
})
Section:Slider({
Text = "Slider Test",
Default = 5,
Minimum = 0,
Maximum = 50,
Flag = "SliderFlag",
Callback = function(v)
warn(v)
end
})
Tab:Select()
wait(5)
--[[dropdown:Refresh({
List = {"Head", "Feet"}
})--]]
label:Set({
Text = "This is a red label."
})
a:Set(true)