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Revenant
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Revenant
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local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/Revenant", true))()
local Flags = Library.Flags
--Library.DefaultColor = Color3.fromRGB(65, 143, 232)
local Window = Library:Window({
Text = "Aiming"
})
local Window2 = Library:Window({
Text = "Fun"
})
local Window3 = Library:Window({
Text = "Settings"
})
Window:Toggle({
Text = "Aimbot",
Callback = function()
print("Aimbot")
end
})
Window:Button({
Text = "Reload",
Callback = function(bool)
Library:Notification({
Text = "Your gun has been reloaded.",
Duration = 5
})
end
})
Window:Toggle({
Text = "Silent-Aim",
Callback = function(bool)
print(bool)
end
})
local Toggle = Window:Toggle({
Text = "No-Recoil",
Flag = "TestFlag",
Callback = function(bool)
print(bool)
end
})
Window2:Button({
Text = "Fling All",
Callback = function()
print("Flinging all")
end
})
Window2:Button({
Text = "Get Items",
Callback = function()
print("Got items")
end
})
Window2:Toggle({
Text = "Fly",
Callback = function()
print("weeeeeee")
end
})
Window2:Button({
Text = "Suicide",
Callback = function()
print("Don't do that please..")
end
})
Window2:Button({
Text = "God Mode",
Callback = function()
print("Nah you more like devil cuz you sexy asf")
end
})
Window3:Dropdown({
Text = "Color Scheme",
List = {"Dark", "White", "Aqua","Nova"},
Callback = function(bool)
print(bool)
end
})
Window3:Button({
Text = "Kill Client",
Callback = function()
game:Shutdown()
end
})
Window3:Slider({
Text = "Test Slider",
Default = 10,
Minimum = 1,
Maximum = 50,
Callback = function(value)
print(value)
end
})
local Label
Window3:Prompt({
Text = "Join our discord!",
OnConfirm = function()
Library:Notification({
Text = "Thanks for joining our discord!",
Duration = 10
})
Label:Set({
Text = "Status: Joined Discord",
Color = Color3.fromRGB(56, 207, 154)
})
end
})
Label = Window3:Label({
Text = "Status: ...",
Color = Color3.fromRGB(214, 214, 214)
})
Window3:Keybind({
Text = "Toggle Library",
Default = Enum.KeyCode.F4,
Callback = function()
Library:Toggle()
end
})
Window3:Check({
Text = "Mode",
Callback = function()
warn("Why did i add this lol")
end
})
wait(2)
Toggle:Set({
Bool = true
})
while true do
if Flags.TestFlag then
warn("Toggled")
end
wait(1)
end