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The outputs command currently dumps to a JSON file which is not directly usable by anything. The primary use case I see for the outputs file is for automated consumption by Rojo projects. Therefore, there should be a way to produce a file that is Rojo-supported.
Additionally, we may need to consider splitting place file uploads from the rest of the deployment phase (e.g. mantle prepare and mantle publish) so that we can avoid the chicken-and-egg problem here.
The text was updated successfully, but these errors were encountered:
After having implemented image & audio assets I'm actually questioning the use-case for this now. Since those game assets should be referenced via rbxgameasset://Type/name there is no need to access them in this manner. That said, maybe meshes will change things?
The outputs command currently dumps to a JSON file which is not directly usable by anything. The primary use case I see for the outputs file is for automated consumption by Rojo projects. Therefore, there should be a way to produce a file that is Rojo-supported.
Additionally, we may need to consider splitting place file uploads from the rest of the deployment phase (e.g.
mantle prepare
andmantle publish
) so that we can avoid the chicken-and-egg problem here.The text was updated successfully, but these errors were encountered: