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_723.java
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_723.java
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package com.fishercoder.solutions;
/**
* 723. Candy Crush
*
* This question is about implementing a basic elimination algorithm for Candy Crush.
* Given a 2D integer array board representing the grid of candy, different positive integers board[i][j]
* represent different types of candies.
* A value of board[i][j] = 0 represents that the cell at position (i, j) is empty.
* The given board represents the state of the game following the player's move.
* Now, you need to restore the board to a stable state by crushing candies according to the following rules:
*
* If three or more candies of the same type are adjacent vertically or horizontally,
* "crush" them all at the same time - these positions become empty.
* After crushing all candies simultaneously, if an empty space on the board has candies on top of itself,
* then these candies will drop until they hit a candy or bottom at the same time.
* (No new candies will drop outside the top boundary.)
* After the above steps, there may exist more candies that can be crushed.
* If so, you need to repeat the above steps.
* If there does not exist more candies that can be crushed (ie. the board is stable), then return the current board.
* You need to perform the above rules until the board becomes stable, then return the current board.
Example 1:
Input:
board =
[[110,5,112,113,114],[210,211,5,213,214],[310,311,3,313,314],[410,411,412,5,414],[5,1,512,3,3],[610,4,1,613,614],[710,1,2,713,714],[810,1,2,1,1],[1,1,2,2,2],[4,1,4,4,1014]]
Output:
[[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[110,0,0,0,114],[210,0,0,0,214],[310,0,0,113,314],[410,0,0,213,414],[610,211,112,313,614],[710,311,412,613,714],[810,411,512,713,1014]]
Explanation:
Note:
The length of board will be in the range [3, 50].
The length of board[i] will be in the range [3, 50].
Each board[i][j] will initially start as an integer in the range [1, 2000].
*/
public class _723 {
public static class Solution1 {
/**credit: https://leetcode.com/articles/candy-crush/*/
public int[][] candyCrush(int[][] board) {
int row = board.length;
int col = board[0].length;
boolean todo = false;
for (int i = 0; i < row; i++) {
for (int j = 0; j < col - 2; j++) {
int v = Math.abs(board[i][j]);
if (v != 0 && v == Math.abs(board[i][j + 1]) && v == Math.abs(board[i][j + 2])) {
//mark all of them to be negative
board[i][j] = board[i][j + 1] = board[i][j + 2] = -v;
todo = true;
}
}
}
for (int i = 0; i < row - 2; i++) {
for (int j = 0; j < col; j++) {
int v = Math.abs(board[i][j]);
if (v != 0 && v == Math.abs(board[i + 1][j]) && v == Math.abs(board[i + 2][j])) {
board[i + 1][j] = board[i + 2][j] = board[i][j] = -v;
todo = true;
}
}
}
for (int j = 0; j < col; j++) {
int wr = row - 1;
for (int i = row - 1; i >= 0; i--) {
if (board[i][j] > 0) {
board[wr--][j] = board[i][j];
}
}
while (wr >= 0) {
board[wr--][j] = 0;
}
}
return todo ? candyCrush(board) : board;
}
}
}