forked from fishercoder1534/Leetcode
-
Notifications
You must be signed in to change notification settings - Fork 0
/
_380.java
177 lines (162 loc) · 5.77 KB
/
_380.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
package com.fishercoder.solutions;
import java.util.HashMap;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.util.Random;
/**
* 380. Insert Delete GetRandom O(1)
* Design a data structure that supports all following operations in average O(1) time.
*
* insert(val): Inserts an item val to the set if not already present.
* remove(val): Removes an item val from the set if present.
* getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.
* Example:
*
* // Init an empty set.
* RandomizedSet randomSet = new RandomizedSet();
*
* // Inserts 1 to the set. Returns true as 1 was inserted successfully.
* randomSet.insert(1);
*
* // Returns false as 2 does not exist in the set.
* randomSet.remove(2);
*
* // Inserts 2 to the set, returns true. Set now contains [1,2].
* randomSet.insert(2);
*
* // getRandom should return either 1 or 2 randomly.
* randomSet.getRandom();
*
* // Removes 1 from the set, returns true. Set now contains [2].
* randomSet.remove(1);
*
* // 2 was already in the set, so return false.
* randomSet.insert(2);
*
* // Since 2 is the only number in the set, getRandom always return 2.
* randomSet.getRandom();
*/
public class _380 {
public static class Solution1 {
/**
* credit: https://leetcode.com/problems/insert-delete-getrandom-o1/discuss/85401/Java-solution-using-a-HashMap-and-an-ArrayList-along-with-a-follow-up.-(131-ms)
*/
public static class RandomizedSet {
Map<Integer, Integer> locationMap;
List<Integer> list;
Random random;
/**
* Initialize your data structure here.
*/
public RandomizedSet() {
locationMap = new HashMap<>();
list = new ArrayList<>();
random = new Random();
}
/**
* Inserts a value to the set. Returns true if the set did not already contain the specified element.
*/
public boolean insert(int val) {
if (locationMap.containsKey(val)) {
return false;
} else {
locationMap.put(val, list.size());
list.add(val);
return true;
}
}
/**
* Removes a value from the set. Returns true if the set contained the specified element.
*/
public boolean remove(int val) {
if (!locationMap.containsKey(val)) {
return false;
} else {
int location = locationMap.get(val);
/**if it's not the last one, then swap the last one with this val*/
if (location < list.size() - 1) {
int lastOne = list.get(list.size() - 1);
list.set(location, lastOne);
locationMap.put(lastOne, location);
}
locationMap.remove(val);
list.remove(list.size() - 1);
return true;
}
}
/**
* Get a random element from the set.
*/
public int getRandom() {
return list.get(random.nextInt(list.size()));
}
}
}
/**
* Your _380 object will be instantiated and called as such:
* _380 obj = new _380();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.delete(val);
* int param_3 = obj.getRandom();
*/
public static class Solution2 {
/**This is not ideal and not meeting average O(1) time for all three operations.*/
public static class RandomizedSet {
Map<Integer, Integer> forwardMap;
//key is auto increment index, value if the inserted val
Map<Integer, Integer> reverseMap;//the other way around
int index;
Random random;
/**
* Initialize your data structure here.
*/
public RandomizedSet() {
forwardMap = new HashMap();
reverseMap = new HashMap();
index = 0;
random = new Random();
}
/**
* Inserts a value to the set. Returns true if the set did not already contain the specified
* element.
*/
public boolean insert(int val) {
if (forwardMap.containsValue(val)) {
return false;
} else {
forwardMap.put(index, val);
reverseMap.put(val, index++);
return true;
}
}
/**
* Deletes a value from the set. Returns true if the set contained the specified element.
*/
public boolean remove(int val) {
if (forwardMap.containsValue(val)) {
int key = reverseMap.get(val);
reverseMap.remove(val);
forwardMap.remove(key);
return true;
} else {
return false;
}
}
/**
* Get a random element from the set.
*/
public int getRandom() {
int max = forwardMap.size();
if (max == 1) {
return forwardMap.get(index - 1);
}
int randomNum = random.nextInt(max);
while (!forwardMap.containsKey(randomNum)) {
randomNum = random.nextInt(max);
}
return forwardMap.get(randomNum);
}
}
}
}